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# Classes and Interfaces in #JDIP - 202 results found.
NameDescriptionTypePackageFrameworkJavaDoc
AIDemoThis class is meant to be an illustrative example of how to use the adjudication routines to evaluate moves, as might be neededClassdipJDIPjavadoc
AboutDialog A cached copy is kept since this dialog takes about 600+ ms to construct.Classdip.guiJDIPjavadoc
AbstractCFPListenerAn Abstract ClientFrame PropertyChangeListener.ClassdipJDIPjavadoc
AdjudicatorAdjudicator interface.InterfacedipJDIPjavadoc
AdjustmentCalculates Adjustments (how many units a power may build or must remove).ClassdipJDIPjavadoc
AdjustmentParserParses the Adjustment information block.Classdip.judgeJDIPjavadoc
BCSpinnerCreates a Year spinner that (if enabled) correctly handles BC years ('negative' years), and uses YearType objects toClassdip.gui.dialogJDIPjavadoc
BorderA Border limits movement or support between 2 provinces.ClassdipJDIPjavadoc
BorderDataTemporary holder for Border data after XML parsing.Classdip.world.variantJDIPjavadoc
BouncedResultSimilar to an OrderResult, but allows the optional specification of: the unit with which this unit bouncesthe attack and defense strengthsClassdip.orderJDIPjavadoc
BuildSee Also:Serialized FormFields inherited from class dip.ClassdipJDIPjavadoc
ClientFrameThe main class for starting the client.ClassdipJDIPjavadoc
ClientMenu This is fully internationlizable (il8n) via the il8n.ClassdipJDIPjavadoc
CoastCoasts are essential to determining connectivity between Provinces.ClassdipJDIPjavadoc
ColorRectIconCreates an Icon that is a solid color within a 1-pixel black rectangular border.Classdip.guiJDIPjavadoc
ControlBarAll ControlBars must extend this Control bar.Classdip.guiJDIPjavadoc
ConvertConverts JUDGE map files to jDip XML adjacency format.ClassdipJDIPjavadoc
ConvoyClassdipJDIPjavadoc
ConvoyPathResultAn OrderResult that contains the path taken by a successfully convoyed Move.Classdip.orderJDIPjavadoc
DMR2RenderCommandFactoryClassdip.guiJDIPjavadoc
DOMUIEventHandlerHandles MapPanel DOM UI Events, such as KeyEvents and MouseEvents.Interfacedip.guiJDIPjavadoc
DOMUIEventListenerHandles DOM UI Events, and dispatches the events (after some decoding) to the DOMUIEventHandler that is set.Classdip.guiJDIPjavadoc
DefaultGUIGameSetupThe Default GameSetup.ClassdipJDIPjavadoc
DefaultMapRenderer2Default Rendering logic.Classdip.guiJDIPjavadoc

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DefaultPressStoreA PressStore object is returned by the World object, and facilitates the storage and retrieval of Press messages.Classdip.netJDIPjavadoc
DefineState This order is used to 'build' units, but typicallySee Also:Serialized FormClassdipJDIPjavadoc
DependentMoveFailedResultAn OrderResult that applies specifically to Move orders that fail because they depend upon another Move to succeed (and Classdip.orderJDIPjavadoc
DisbandSee Also:Serialized FormFields inherited from class dip.ClassdipJDIPjavadoc
DislodgedParserClassdip.judgeJDIPjavadoc
DislodgedResultSimilar to an OrderResult, but allows the optional specification of: valid Locations to which a unit may retreat (if any)the unit that dislodged this unitthe attack and defense strengthsClassdip.orderJDIPjavadoc
DisplayPreferencePanel Static methods are included to access (in a controlled manner) preference-controlledSee Also:Serialized FormClassdip.gui.dialogJDIPjavadoc
EditControlBarCreates a ControlBar that allows units to be placed or removed, Supply Centers to See Also:Serialized FormClassdip.guiJDIPjavadoc
EmptyControlBarDoes nothing, except take up space.Classdip.guiJDIPjavadoc
ErrorDialogVarious error dialogs, which use HTML templates to display errors.Classdip.guiJDIPjavadoc
ExportPreferencePanel Static methods are included to access (in a controlled manner) preference-controlledSee Also:Serialized FormClassdip.gui.dialogJDIPjavadoc
F2FGUIGameSetupThe Default GameSetup.ClassdipJDIPjavadoc
F2FOrderDisplayPanelThe F2FOrderDisplayPanel: displayer of orders for Face-to-Face (F2F) games.ClassdipJDIPjavadoc
FastEntityResolverResolves Entity definitions to an empty InputSource, unless validation is enabled, in which case we actually do resolve the entities.Classdip.world.variantJDIPjavadoc
FlocImportDialogDialog for importing a game from floc.Classdip.judgeJDIPjavadoc
FlocImporterClassdip.judgeJDIPjavadoc
GUIBuildGUIOrder implementation of Build order.Classdip.guiJDIPjavadoc
GUIConvoyGUIOrder subclass of Convoy order.Classdip.guiJDIPjavadoc
GUIDefineStateGUIOrder subclass of DefineState order.Classdip.guiJDIPjavadoc
GUIDisbandGUIOrder implementation of Disband order.Classdip.guiJDIPjavadoc
GUIExceptionHandlerHandles uncaught exceptions from an AWT event thread.ClassdipJDIPjavadoc
GUIGameSetupThe base class for all GUI GameSetup operations.InterfacedipJDIPjavadoc
GUIHoldGUIOrder subclass of Hold order.Classdip.guiJDIPjavadoc
GUIMoveGUIOrder subclass of Move order.Classdip.guiJDIPjavadoc
GUIMoveExplicitGUIOrder subclass of Move order.Classdip.guiJDIPjavadoc

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GUIOrderGUI extension of Orderable that is used for GUI input/handling and GUI order rendering.Interfacedip.guiJDIPjavadoc
GUIOrderFactoryCreates GUIOrders.Classdip.guiJDIPjavadoc
GUIRemoveGUIOrder implementation of Remove order.Classdip.guiJDIPjavadoc
GUIRetreatGUIOrder subclass of Retreat order.Classdip.guiJDIPjavadoc
GUISupportGUIOrder subclass of Support order.Classdip.guiJDIPjavadoc
GUIWaiveGUIOrder implementation of the Waive order.Classdip.guiJDIPjavadoc
GameIOClassdipJDIPjavadoc
GameMetadataContains MetaData about the entire game.Classdip.worldJDIPjavadoc
GameSetupA GameSetup is an object set in the World object that contains the required functionality to restore a savedInterfacedipJDIPjavadoc
GeneralPreferencePanelGeneral preferences.Classdip.gui.dialogJDIPjavadoc
GradientJLabelA gradient-shaded background JLabel.Classdip.guiJDIPjavadoc
HTMLFormatFormats HTML text (or, really, any text) similar to MessageFormat but with the following features:ClassdipJDIPjavadoc
HeaderDialogA Dialog with an HTML message header at the top, which may be of fixed height (or adjust to fit).Classdip.guiJDIPjavadoc
HelpEncapsulates JavaHelp for the utmost in simplicity of adding help to GUI elements.ClassdipJDIPjavadoc
HoldSee Also:Serialized FormFields inherited from class dip.ClassdipJDIPjavadoc
InitialStateSets the Initial State (position) for a province.Classdip.world.variantJDIPjavadoc
InvalidWorldExceptionAn exception typically thrown if there is a problem during World creation.ClassdipJDIPjavadoc
JudgeImportImports text or reads a file, that is a Judge history file or listing.Classdip.judgeJDIPjavadoc
JudgeOrderParserParses Move, Retreat, and Adjustment phase orders.Classdip.judgeJDIPjavadoc
JudgeParserFirst stage of Judge output parsing.Classdip.judgeJDIPjavadoc
LRUCacheClassdipJDIPjavadoc
LocationA Location defines where an object on the map exists.ClassdipJDIPjavadoc
LogA very simple logging class that logs all data to stdout.ClassdipJDIPjavadoc
MIDAn Message Identifier, which identifies a sender or recipient of a message.Classdip.netJDIPjavadoc
MapA Map is a list of Provinces and Powers, and methods for obtaining and parsing these Provinces and Powers.ClassdipJDIPjavadoc

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MapExceptionSee Also:Serialized FormConstructor SummaryMapException()Classdip.guiJDIPjavadoc
MapGraphicConstructor SummaryMapGraphic(java.Classdip.world.variantJDIPjavadoc
MapMetadataExtracts map information, and SVG Elements, from the SVG file.Classdip.guiJDIPjavadoc
MapPanelThe Main Map display component.Classdip.guiJDIPjavadoc
MapPanelSVGActionActions for SVG, including: Takes care of error handling--errors go to a popup dialog.Classdip.guiJDIPjavadoc
MapPickerThis redisplays the Map and Symbols tab from the New Game Dialog, allowing the user to change Map and Symbol parameters for a gameClassdip.guiJDIPjavadoc
MapRenderer2Base class for the new MapRenderer.Classdip.guiJDIPjavadoc
MessageMenuHandlerThe ClientMenu class requires a MessageMenuHandler to support (and display) the Message Menu.ClassdipJDIPjavadoc
MetadataDialogMetadata Editing/Viewing dialog Although the PlayerMetadata object supports multiple email addresses per player, theClassdip.guiJDIPjavadoc
Move This has been updated to support the 2003-Dec-16 DATC, specifically, See Also:Serialized FormClassdipJDIPjavadoc
MultiOrderEntryModal dialog for entering multiple orders Returns exceptions as a group, HTML-formatted.Classdip.guiJDIPjavadoc
NGDMapAndUnitsAllows for the selection of the Variant Map and Units,See Also:Serialized FormClassdip.gui.dialogJDIPjavadoc
NGDRuleOptionsDefines the game starting options for the New Game dialog.Classdip.gui.dialogJDIPjavadoc
NGDStartOptionsDefines the game starting options for the New Game dialog.Classdip.gui.dialogJDIPjavadoc
NGDVariantSelectPanel for New Game Dialog that allows selection of a map / variant / map graphic.Classdip.gui.dialogJDIPjavadoc
NJudgeOrderParserParses nJudge-format orders into Orders and Results This handles all 3 phases (Movement, Retreat, and Adjustment).ClassdipJDIPjavadoc
NewGameDialogThe New game dialog, for starting new games.Classdip.gui.dialogJDIPjavadoc
NoVariantsExceptionNo Variants are available.Classdip.worldJDIPjavadoc
OrderDisplayPanelThe OrderDisplayPanel: displayer of orders.ClassdipJDIPjavadoc
OrderExceptionAn OrderException indicates that an Order could not be created, or contains invalid parameters.ClassdipJDIPjavadoc
OrderFactoryClassdipJDIPjavadoc
OrderFormatOrderFormat formats orders according to the specified format string.ClassdipJDIPjavadoc
OrderFormatOptionsThis object controls, in detail, how orders are formatted.ClassdipJDIPjavadoc
OrderParserParses text to create an Order object.ClassdipJDIPjavadoc
OrderResultA message sent to a specific Power that refers to a specific order.Classdip.orderJDIPjavadoc

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OrderStateOrderState objects keep track of the state of an order, during adjudication.ClassdipJDIPjavadoc
OrderStatsWriterClassdip.guiJDIPjavadoc
OrderStatusPanelOrderStatusPanel: contains a label that displays the current phase, if a game is loaded.ClassdipJDIPjavadoc
OrderWarningThis is a special type of OrderException that is given for possibly ambiguous orders.ClassdipJDIPjavadoc
OrderableAll Order objects must implement this interface.InterfacedipJDIPjavadoc
ParserUtilsClassdip.judgeJDIPjavadoc
PathDetermines Convoy paths between points on a Map, and also minimum distances between two map points.ClassdipJDIPjavadoc
PersistenceManagerManages saving / opening of game files, and creation of new games, and exiting of the program.ClassdipJDIPjavadoc
PhaseA Phase object represents when a turn takes place, and contains the year, game phase (PhaseType), and Season information.ClassdipJDIPjavadoc
PhaseSelectorManages all (except for select) items in the History menu.ClassdipJDIPjavadoc
PlayerMetadataContains MetaData about a player.Classdip.worldJDIPjavadoc
PositionStores all the mutable (state) information for a given TurnState.ClassdipJDIPjavadoc
PositionParserParses static position list, if present.Classdip.judgeJDIPjavadoc
PowerA Power represents player in the game.ClassdipJDIPjavadoc
PreferenceDialogCreates a Preferences Dialog.Classdip.gui.dialogJDIPjavadoc
PreferencePanelThis defines a Panel (tabbed Panel) in the PreferenceDialog.Classdip.gui.dialogJDIPjavadoc
PressChannelDefines a Channel for sending Press messages.Interfacedip.netJDIPjavadoc
PressConfigDialogClassdip.guiJDIPjavadoc
PressConfiguration This object holds the general press options.Classdip.netJDIPjavadoc
PressDialogClassdip.guiJDIPjavadoc
PressListenerInterfacedip.netJDIPjavadoc
PressListenerAdapterClassdip.netJDIPjavadoc
PressMessageInterfacedip.netJDIPjavadoc
PressStoreA PressStore object is returned by the World object, and facilitates the storage and retrieval of Press messages.Interfacedip.netJDIPjavadoc
PropertyCheckGiven 2 or more .ClassdipJDIPjavadoc

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ProvinceA Province represents a region on the map.ClassdipJDIPjavadoc
ProvinceDataClassdip.world.variantJDIPjavadoc
ProvinceParserInterfacedip.world.variantJDIPjavadoc
RemoveSee Also:Serialized FormFields inherited from class dip.ClassdipJDIPjavadoc
RenderCommandFactoryClassdip.guiJDIPjavadoc
ResultA Result is a message that is sent from the adjudicator back to a power or all powers concerning turn processing.Classdip.orderJDIPjavadoc
ResultWriterWrites a summary of adjudication results in HTML format.Classdip.guiJDIPjavadoc
Retreat Note that a Retreat order is a Move order.ClassdipJDIPjavadoc
RetreatCheckerRetreatChecker analyzes the current TurnState and the results of the previous TurnState to determine which (if any) retreat locations are acceptable for a ClassdipJDIPjavadoc
RuleOptionsRuleOptions is an object for storing Options and OptionValues that describe rule variants.ClassdipJDIPjavadoc
SCHistoryWriterWrites the Supply Center (SC) History as HTML.Classdip.guiJDIPjavadoc
SVGColorParserParses SVG colors, and returns a java.Classdip.guiJDIPjavadoc
SVGUtilsAssorted utilities for altering the Batik SVG DOM.Classdip.guiJDIPjavadoc
SelectPhaseDialogShows a list of Phases, for a given world, so that the user may select a Phase.Classdip.guiJDIPjavadoc
SharedPrefsThis is just a simple class to get a consistent preference node between packages; thus they will all SHARE the same preference ClassdipJDIPjavadoc
SimpleFileFilterSimple File Filter class.ClassdipJDIPjavadoc
StateWriterWrites the current game state as HTML.Classdip.guiJDIPjavadoc
StatusBarClassdipJDIPjavadoc
StatusBarUtilsConvenience methods for displaying information on the StatusBar.Classdip.guiJDIPjavadoc
StdAdjudicatorStdAjudicator is adjudicates all phases of a typical game, using the standard rule set, as well as enhancements indicated in ClassdipJDIPjavadoc
SubstitutedResultIf an adjudicator replaces an order (because it is invalid, for example) or creates an order (because no order was given), aClassdip.orderJDIPjavadoc
SupplyCenterClassdip.world.variantJDIPjavadoc
Support While the ability to specify a narrowing order exists, it is not currently used.ClassdipJDIPjavadoc
SymbolClassdip.world.variantJDIPjavadoc
SymbolInjectorAdds Symbols from a SymbolPack into a Variant map.Classdip.guiJDIPjavadoc

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SymbolPackClassdip.world.variantJDIPjavadoc
SymbolParserParses a SymbolPack description.Interfacedip.world.variantJDIPjavadoc
splashA very fast statup Splash screen, using AWT.ClassdipJDIPjavadoc
TestParserA test harness that allows testing of the Order Parser (OrderParser.ClassdipJDIPjavadoc
TestSuiteA very hastily-programmed Test harness.ClassdipJDIPjavadoc
TextViewerDisplay and (optionally) edit Text inside a HeaderDialog.Classdip.guiJDIPjavadoc
TimeResult Timestamp result, with an optional message.Classdip.orderJDIPjavadoc
ToolInterfacedipJDIPjavadoc
ToolManagerManages Tool plugins.ClassdipJDIPjavadoc
ToolProxyProxy object which facilitates communication between a Tool and jDip internal data structures.InterfacedipJDIPjavadoc
ToolProxyImplDefault, standard implementation of the ToolProxy object.ClassdipJDIPjavadoc
TristateTrinary state object.ClassdipJDIPjavadoc
TurnParserParses the Turns of a History file.Classdip.judgeJDIPjavadoc
TurnStateA TurnState represents a snapshot of the game for the given Phase.ClassdipJDIPjavadoc
UndoAddMultipleOrdersUndoAddMultipleOrders is created any time multiple orders are added.Classdip.guiJDIPjavadoc
UndoAddOrderUndoAddOrder is created any time an order is entered.Classdip.guiJDIPjavadoc
UndoClearAll Just a fancy name for a compound edit.Classdip.guiJDIPjavadoc
UndoClearSelected Just a fancy name for a compound edit.Classdip.guiJDIPjavadoc
UndoDeleteMultipleOrdersUndoDeleteMultipleOrders is created any time multiple orders are deleted.Classdip.guiJDIPjavadoc
UndoDeleteOrderUndoDeleteOrder is created any time an order is deleted.Classdip.guiJDIPjavadoc
UndoEditAddUnitUndoEditAddUnit is created any time a unit is added in Edit mode.Classdip.guiJDIPjavadoc
UndoEditRemoveUnitUndoEditAddUnit is created any time a unit is added in Edit mode.Classdip.guiJDIPjavadoc
UndoEditSCOwnerUndoEditSCOwner is created any time a supply center changes ownership.Classdip.guiJDIPjavadoc
UndoRedoManagerManages Undo/Redo events, and associated Edit menu items involving This is not a singleton.Classdip.guiJDIPjavadoc
UndoResolveUndoResolve is created when orders are resolved (adjudicated).Classdip.guiJDIPjavadoc

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UnitA Unit is an object that has an owner (power), a coast location, and a Type describing that unit.ClassdipJDIPjavadoc
UtilsVarious static utilities used by GUI and non-GUI classes.ClassdipJDIPjavadoc
ValidationOptionsControls how orders are validated.ClassdipJDIPjavadoc
ValidationOptionsDialogAllows setting of validation options (from any legal validation options object)Classdip.guiJDIPjavadoc
VariantClassdip.world.variantJDIPjavadoc
VariantInfoWriterWrites information about the current Variant as HTML, and, also displays the current rule settings (RuleOptions).Classdip.guiJDIPjavadoc
VariantManagerFinds Variant-packs, which are of the format: *Variant.Classdip.worldJDIPjavadoc
VariantParserParses a Variant description.Interfacedip.world.variantJDIPjavadoc
VictoryConditionsEstablishes the conditions required to determine who wins a game, and contains methods to evaluate if these condtions are met during adjudication.ClassdipJDIPjavadoc
ViewControlBar This is the control bar that implements basic zooming and revert capability.Classdip.guiJDIPjavadoc
WaiveA Waive order; a power may explicitly choose not to build a unit.ClassdipJDIPjavadoc
WorldThe entire game World.ClassdipJDIPjavadoc
WorldFactoryA WorldFactory creates World objects from XML map data.ClassdipJDIPjavadoc
XAbstractUndoableEditXAbstractUndoableEdit is the base class for all jDip undoable edits.Classdip.guiJDIPjavadoc
XDialog Automatically disposes dialog if close-button pressed, although this behavior can be changed by over-riding close()Classdip.guiJDIPjavadoc
XJEditorPane Implements antialiased text.Classdip.guiJDIPjavadoc
XJFileChooserA simplified and extended JFileChooser for single-file (only!) selections.ClassdipJDIPjavadoc
XJPanel Implements antialiased text.Classdip.guiJDIPjavadoc
XJSVGCanvasProvides for enhanced functionality over a standard JSVGCanvas.Classdip.guiJDIPjavadoc
XJSVGScrollerModified Batik JSVGScrollPane classSee Also:Serialized FormClassdip.guiJDIPjavadoc
XJScrollPane Modified to always show scrollbars (both) on Mac OS X.Classdip.guiJDIPjavadoc
XJTextField Converts unicode arrows (?) to -> arrows, if the component font is not Unicode-aware.Classdip.guiJDIPjavadoc
XJTextPane Implements antialiased text.Classdip.guiJDIPjavadoc
XMLErrorHandlerA simple error handler for the XML parsers.Classdip.world.variantJDIPjavadoc
XMLProvinceParserParses an XML ProvinceData description.Classdip.world.variantJDIPjavadoc

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XMLSymbolParserParses a SymbolPack description.Classdip.world.variantJDIPjavadoc
XMLUtilsVarious static utilities used to parse and format XML (and SVG).ClassdipJDIPjavadoc
XMLVariantParserParses an XML Variant description.Classdip.world.variantJDIPjavadoc

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