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#Com.jme3.audio Classes and Interfaces - 29 results found.
| Name | Description | Type | Package | Framework |
| AL | | Class | com.jme3.audio.android | JMonkeyEngine |
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| AndroidAudioData | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.audio.android | JMonkeyEngine |
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| AndroidAudioLoader | AndroidAudioLoader will create an AndroidAudioData object with the specified asset key. | Class | com.jme3.audio.plugins | JMonkeyEngine |
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| AndroidAudioRenderer | Android specific AudioRenderer interface that supports pausing and resuming audio files when the app is minimized or placed in the background | Interface | com.jme3.audio.android | JMonkeyEngine |
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| AndroidMediaPlayerAudioRenderer | This class is the android implementation for AudioRendererConstructor SummaryAndroidMediaPlayerAudioRenderer(android. | Class | com.jme3.audio.android | JMonkeyEngine |
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| AndroidOpenALSoftAudioRenderer | | Class | com.jme3.audio.android | JMonkeyEngine |
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| AudioBuffer | An AudioBuffer is an implementation of AudioData where the audio is buffered (stored in memory). | Class | com.jme3.audio | JMonkeyEngine |
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| AudioContext | Holds render thread specific audio context information. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioData | AudioData is an abstract representation of audio data. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioData .DataType | | Class | com.jme3.audio | JMonkeyEngine |
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| AudioKey | AudioKey is extending AssetKey by holding stream flag. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioNode | An AudioNode is used in jME3 for playing audio files. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioNode .Status | Status indicates the current status of the audio node. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioParam | enum AudioParamextends java. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioRenderer | Interface to be implemented by audio renderers. | Interface | com.jme3.audio | JMonkeyEngine |
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| AudioSource | | Interface | com.jme3.audio | JMonkeyEngine |
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| AudioSource .Status | Status indicates the current status of the audio source. | Class | com.jme3.audio | JMonkeyEngine |
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| AudioStream | AudioStream is an implementation of AudioData that acquires the audio from an InputStream. | Class | com.jme3.audio | JMonkeyEngine |
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| CachedOggStream | and caching an Ogg stream from a URL. | Class | com.jme3.audio.plugins | JMonkeyEngine |
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| Environment | Audio environment, for reverb effects. | Class | com.jme3.audio | JMonkeyEngine |
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| Filter | Fields inherited from class com. | Class | com.jme3.audio | JMonkeyEngine |
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| Listener | | Class | com.jme3.audio | JMonkeyEngine |
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| ListenerParam | enum ListenerParamextends java. | Class | com.jme3.audio | JMonkeyEngine |
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| LowPassFilter | | Class | com.jme3.audio | JMonkeyEngine |
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| LwjglAudioRenderer | | Class | com.jme3.audio.lwjgl | JMonkeyEngine |
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| OGGLoader | | Class | com.jme3.audio.plugins | JMonkeyEngine |
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| SeekableStream | | Interface | com.jme3.audio | JMonkeyEngine |
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| UncachedOggStream | Single-threaded physical ogg stream. | Class | com.jme3.audio.plugins | JMonkeyEngine |
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| WAVLoader | | Class | com.jme3.audio.plugins | JMonkeyEngine |