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#Sim.portrayal3d.simple Classes and Interfaces - 22 results found.
Name | Description | Type | Package | Framework |
Arrow | | Class | sim.portrayal3d.simple | Mason |
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AxesPortrayal3D | Draws coordinate system axes 1 unit long each, centered at the origin, and labelled "O", "X", "Y", and "Z". | Class | sim.portrayal3d.simple | Mason |
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BranchGroupPortrayal3D | Loads a Lightwave 3D scene file (. | Class | sim.portrayal3d.simple | Mason |
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CircledPortrayal3D | A wrapper for other Portrayal3Ds which also draws a big translucent sphere around them -- useful for distinguishing one object from other similar-looking objects. | Class | sim.portrayal3d.simple | Mason |
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ConePortrayal3D | Portrays objects as a cone of the specified color or appearance (flat opaque white by default) which fills the region from (-0. | Class | sim.portrayal3d.simple | Mason |
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CubePortrayal3D | Portrays objects as a cube of the specified color or appearance (flat opaque white by default) which fills the region from (-0. | Class | sim.portrayal3d.simple | Mason |
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CylinderPortrayal3D | Portrays objects as a cylinder of the specified color or appearance (flat opaque white by default) which fills the region from (-0. | Class | sim.portrayal3d.simple | Mason |
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ImagePortrayal3D | Portrays objects as a thin flat rectangle displaying a provided Image. | Class | sim.portrayal3d.simple | Mason |
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LabelledPortrayal3D | A wrapper for other Portrayal3Ds which also draws a textual label. | Class | sim.portrayal3d.simple | Mason |
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LightPortrayal3D | A simple Portrayal3D which provides ambient, directional, or point light to the scene. | Class | sim.portrayal3d.simple | Mason |
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PrimitivePortrayal3D | An abstract superclass for portrayals involving Shape3D or various Primitive (sphere, cone, etc. | Class | sim.portrayal3d.simple | Mason |
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Shape3DPortrayal3D | A simple portrayal for displaying Shape3D objects. | Class | sim.portrayal3d.simple | Mason |
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SharedPortrayal3D | | Class | sim.portrayal3d.simple | Mason |
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SimplePortrayal3D | The superclass of all 3D Simple Portrayals which by default adds nothing to the 3D scene. | Class | sim.portrayal3d | Mason |
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SpherePortrayal3D | Portrays objects as a sphere of the specified color or appearance (flat opaque white by default) which fills the region from (-0. | Class | sim.portrayal3d.simple | Mason |
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SwitchedPortrayal3D | | Class | sim.portrayal3d.simple | Mason |
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TransformedPortrayal3D | A wrapper for other Portrayal3Ds which transforms them with an underlying Transform3D: meaning that you can rotate them, translate them, scale them, etc. | Class | sim.portrayal3d.simple | Mason |
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ValuePortrayal3D | ValuePortrayal3D defines a cube or square whose color and transparency can be changed, and is really intended solely for use in ValueGridPortrayal3D. | Class | sim.portrayal3d.simple | Mason |
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ValuePortrayal3D .DoubleFilter | | Class | sim.portrayal3d.simple | Mason |
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ValuePortrayal3D .Filter | | Class | sim.portrayal3d.simple | Mason |
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ValuePortrayal3D .IntFilter | | Class | sim.portrayal3d.simple | Mason |
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WireFrameBoxPortrayal3D | A SimplePortrayal3D which draws an arbitrary wireframe box. | Class | sim.portrayal3d.simple | Mason |