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Ans. There is no concept of de referencing with primitive types and hence they are implicitly immutable. Having wrapper classes as mutable offers disadvantages compared to primitive types. Wrapper classes being immutable offer similar advantage as primitive types.It actually overshadows the disadvantage wrapper class could have if they are immutable.
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Ans. Immutable objects are thread-safe so you will not have any synchronization issues.Immutable objects are good for Map keys and Set elements, since these typically do not change once created.Immutability makes it easier to write, use and reason about the code (class invariant is established once and then unchanged)Immutability makes it easier to parallelize your program as there are no conflicts among objects.The internal state of your program will be consistent even if you have exceptions.References to immutable objects can be cached as they are not going to change.
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Ans. data under collection are actually stored in memory so that they can be retrieved when needed whereas data in streams are not stored and hence we need to construct it again when needed.
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