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Ans. It's a choice to be made whether to use first approach ( Thread class ) or second approach ( runnable interface ) by the programmer. The second facility has been given for cases where your class is already extending some parent class and hence cannot extend another class ( for Thread ) as Java doesn't allow multiple inheritance.
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Ans. BlockingQueue is a Queue that supports operations that wait for the queue to become non-empty when retrieving and removing an element, and wait for space to become available in the queue when adding an element.
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Q178. Which of the following is false about Constructors ?
a. Constructor can be overloaded b. A no argument constructor is provided by the compiler if we declare only constructors with arguments. c. Constructors shouldn't have any return types , not even void. d. If super is not explicitly called, still super() is intrinsically added by the compiler.
Ans. It could be worthy to move a method to util class if the method needs to be shared, doesn't require polymorphic behavior and need not be overridden in special cases.
Don't belong to one group through is-a relationship ( You can share through parent class method )
Don't implement a specific interface ( java 8 default methods )
Doesn't involve complex computing as you will be loosing the benefit of object state with just static method.
Doesn't require polymorphic behavior as static methods don't participate in runtime polymorphism.
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Ans. 1. Method local variables - These are declared and defined within a method ( instance or static methods ) and their scope is limited to the method itself. They are destructed once the execution of method completes. They are stored in stack memory.
2. Instance variables - These are declared as non static variables as part of the class.They are initialized as part of object creation ( constructor ) and are destructed by java's garbage collection mechanism and hence stored in heap.
3. Static variables - These are declared with the static keyword and are part of the class. They are initialized at the time of class loading and are destructed by java's garbage collection mechanism and hence stored in heap.
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Ans. Such a class still can have member elements which can be inherited and hence facilitate code reuse. Moreover Abstract class can have non final static elements whereas interfaces are only allowed to have static final elements.
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Ans. No. Because java internally treats var args as arrays and hence both method declarations will generate the same byte code and hence would result in ambiguity while determining call binding.
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Ans. It means import all the classes and interfaces within java.util package and make them available to use within the current class or interface. This is shorthand wild card annotation for importing all classes within a particular package. This won't import the classes within the sub packages of java.util.
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Ans. final keyword have meaning only to referenced and not the value. It means that the specified reference cannot be dereferenced. It doesn't control the value assigned to the memory that's being referenced. This is the reason that final object references doesn't mean that the object is immutable but means that the reference cannot be changed to point to new object.
In case of primitive types too, when we assign a reference to another, values are passed and not the object reference, and hence a new placeholder is created in memory with the same value. That is why final to that context means that you cannot change the assigned memory and there is no way we can have that memory place have another value.
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Ans. When we create reference for primitive type, it's memory is allocated. So even if we don't assign any value to it, the default value is initialized.
int x; // default value 0 initialized
But for object references, it's different as references hold nothing till an object is assigned.
Object obj; // contains null
So all primitive types when declared , contains their respective default values on the basis of their type whereas all wrapper class References contains null irrespective of their types.
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Ans. 1. Default definition for some of the methods , like equals, hashcode etc that gets carried to all objects even if you don't define anything. But that default definition is kind of like assigning 0 to integer, it just provide a safe state , nothing much for comparison.
2. Places where you have no idea about what object you may receive and just want to perform out of 8 basic methods of object class, something like printing their string representation ( defined by their toString method ), or equality ( using their equals method )
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Ans. Java 9 would provide an error at compile time if there are different modules with the same package mapped to the same class loader and hence would provide a compile time check for this issue.
NoClassDefFoundError exists because of ambiguity at realtime because of multiple versions of same package / class exist. As Java 9 would provide a compile time check for it through clearly defined dependencies and exports and a check on duplicate packages being loaded by single class loader, it will fix the problem.
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Ans. Subject has state, it keeps a list of observers. On the other hand, an Observable is really just a function that sets up observation. While Subjects are Observables, Subjects also implement an Observer interface.
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Ans. ClassNotFoundException is an exception that occurs when we try to load a class at run time using Class.forName() or loadClass() methods and mentioned classes are not found in the classpath.
NoClassDefFoundError is an error that occurs when a particular class is present at compile time, but was missing at run time.
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Ans. The problem with serialized singleton class is that whenever we deserialize it, it will create a new instance of the class. To overcome this scenario all we need to do is to provide the implementation of readResolve() method.
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Q200. What is an object's lock and which object's have locks?
Ans. An object's lock is a mechanism that is used by multiple threads to obtain synchronized access to the object. A thread may execute a synchronized method of an object only after it has acquired the object's lock. All objects and classes have locks. A class's lock is acquired on the class's Class object.
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