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Ans. Deployment Descriptor which is usually web.xml is used to specify the classes, resources and configuration of the application and how the web server uses them to serve web requests.This file is usually added to WEB-INF folder and contains following
* Servlet entries and url mapping
* Plugins
* Some info regarding authentication / filters
* Landing Page
* Event Handlers
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Ans. Car Engine is an example of encapsulation and abstraction. You ignite the car using an interface called starter and least bothered about how the tire actually moves (This is abstraction). The engine encapsulates the complete process to itself only and doesn't allow you to start the other components like the radiator etc ( this is excapsulation )
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Ans. A cookie is a small piece of text stored on a user's computer by the browser for a specific domain. Commonly used for authentication, storing site preferences, and server session identification.
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Ans. They are different the way their elements are stored in memory. TreeMap stores the Keys in order whereas HashMap stores the key value pairs randomly.
Ans. List - Members are stored in sequence in memory and can be accessed through index.
Set - There is no relevance of sequence and index. Sets doesn't contain duplicates whereas multiset can have duplicates.
Map - Contains Key , Value pairs.
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Very frequently asked. Among first few questions in almost all interviews. Among Top 5 frequently asked questions. Frequently asked in Indian service companies (HCL,TCS,Infosys,Capgemini etc based on multiple feedback ) and Epam Systems
Ans. "equals" is the method of object class which is supposed to be overridden to check object equality, whereas "==" operator evaluate to see if the object handlers on the left and right are pointing to the same object in memory.
x.equals(y) means the references x and y are holding objects that are equal. x==y means that the references x and y have same object.
Sample code:
String x = new String("str");
String y = new String("str");
System.out.println(x == y); // prints false
System.out.println(x.equals(y)); // prints true
Ans. Checked exceptions are the exceptions for which compiler throws an errors if they are not checked whereas unchecked exceptions are caught during run time only and hence can't be checked.
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Ans. Its a method which cannot be overridden. Compiler throws an error if we try to override a method which has been declared final in the parent class.
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Ans. FALSE. == operator compares object references, a and b are references to two different objects, hence the FALSE. .equals method is used to compare string object content.
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Ans. Hashcode is used for bucketing in Hash implementations like HashMap, HashTable, HashSet etc. The value received from hashcode() is used as bucket number for storing elements. This bucket number is the address of the element inside the set/map. when you do contains() then it will take the hashcode of the element, then look for the bucket where hashcode points to and if more than 1 element is found in the same bucket (multiple objects can have the same hashcode) then it uses the equals() method to evaluate if object are equal, and then decide if contain() is true or false, or decide if element could be added in the set or not.
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Ans. String pool (String intern pool) is a special storage area in Java heap. When a string is created and if the string already exists in the pool, the reference of the existing string will be returned, instead of creating a new object and returning its reference.
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Ans. 1. String Pool - When a string is created and if it exists in the pool, the reference of the existing string will be returned instead of creating a new object. If string is not immutable, changing the string with one reference will lead to the wrong value for the other references.
Example -
String str1 = "String1";
String str2 = "String1"; // It doesn't create a new String and rather reuses the string literal from pool
// Now both str1 and str2 pointing to same string object in pool, changing str1 will change it for str2 too
2. To Cache its Hashcode - If string is not immutable, One can change its hashcode and hence it's not fit to be cached.
3. Security - String is widely used as parameter for many java classes, e.g. network connection, opening files, etc. Making it mutable might possess threats due to interception by the other code segment.
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Ans. 1. Stack Segment - Contains primitives, Class / Interface names and references.
2. Heap Segment - Contains all created objects in runtime, objects only plus their object attributes (instance variables), Static variables are also stored in heap.
3. Code Segment - The segment where the actual compiled Java bytecodes resides when loaded
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Ans. Garbage collection does not guarantee that a program will not run out of memory. It is possible for programs to use up memory resources faster than they are garbage collected. It is also possible for programs to create objects that are not subject to garbage collection
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Ans. There are two types of casting, casting between primitive numeric types and casting between object references. Casting between numeric types is used to convert larger values, such as double values, to smaller values, such as byte values. Casting between object references is used to refer to an object by a compatible class, interface, or array type reference
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Very frequently asked. Usually asked in different variants like Diff between StringBuffer , String Builder ; Difference between StringBuilder and String class; Choice between these classes etc.
Q203. What is the difference between StringBuffer and String class ?
Ans. A string buffer implements a mutable sequence of characters. A string buffer is like a String, but can be modified. At any point in time it contains some particular sequence of characters, but the length and content of the sequence can be changed through certain method calls.
The String class represents character strings. All string literals in Java programs, such as "abc" are constant and implemented as instances of this class; their values cannot be changed after they are created.
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Ans. The Java runtime environment deletes objects when it determines that they are no longer being used. This process is known as garbage collection. The Java runtime environment supports a garbage collector that periodically frees the memory used by objects that are no longer needed. The Java garbage collector is a mark-sweep garbage collector that scans Java dynamic memory areas for objects, marking those that are referenced. After all possible paths to objects are investigated, those objects that are not marked (i.e. are not referenced) are known to be garbage and are collected.
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Ans. JSON is "JavaScript Object Notation", primarily used for client-server or server-server communication. Its a much lighter and readable alternative to XML. JSON is language independent and is easily parse-able in all programming languages.
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Ans. 1.Abstraction solves the problem at design level while encapsulation solves the problem at implementation level
2.Abstraction is used for hiding the unwanted data and giving relevant data. while Encapsulation means hiding the code and data into a single unit to protect the data from outside world.
3. Abstraction lets you focus on what the object does instead of how it does it while Encapsulation means hiding the internal details or mechanics of how an object does something.
4.For example: Outer Look of a Television, like it has a display screen and channel buttons to change channel it explains Abstraction but Inner Implementation detail of a Television how CRT and Display Screen are connect with each other using different circuits , it explains Encapsulation.
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Ans. A static initialization block is a normal block of code enclosed in braces, { }, and preceded by the static keyword. Here is an example:
static {
// whatever code is needed for initialization goes here
}
A class can have any number of static initialization blocks, and they can appear anywhere in the class body. The runtime system guarantees that static initialization blocks are called in the order that they appear in the source code.
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