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# Classes and Interfaces in #Fisica - 20 results found.
NameDescriptionTypePackageFramework
FBlobRepresents a blob body that can be added to a world.ClassfisicaFisica
FBodyRepresents a body in the world.ClassfisicaFisica
FBoxRepresents a rectangular body that can be added to a world.ClassfisicaFisica
FCircleRepresents a circular body that can be added to a world.ClassfisicaFisica
FCompoundClassfisicaFisica
FConstantVolumeJointRepresents constant volume joint that tries to keep the volume enclosed by a group of bodies constant.ClassfisicaFisica
FContactRepresents a contact between two bodies.ClassfisicaFisica
FContactResultRepresents the result of the contact between two bodies.ClassfisicaFisica
FDistanceJointRepresents a distance joint that tries to keep two bodies at a constant distance.ClassfisicaFisica
FDrawableThis is a class from which all drawable objects of a world inherit.ClassfisicaFisica
FGearJointRepresents a gear joint between joints that transfers the movement of one joint to the other.ClassfisicaFisica
FisicaRepresents the library Fisica.ClassfisicaFisica
FJointRepresents a joint between two or more bodies.ClassfisicaFisica
FLineRepresents a line body that can be added to a world.ClassfisicaFisica
FMouseJointRepresents a mouse joint that tries to keep a body at a constant distance from the target.ClassfisicaFisica
FPolyRepresents a polygonal body that can be added to a world.ClassfisicaFisica
FPrismaticJointRepresents a prismatic joint that restricts the movement of one body with respect to another to a translation along a given axis.ClassfisicaFisica
FRaycastResultRepresents the result of a casted ray.ClassfisicaFisica
FRevoluteJointRepresents a revolute joint that restricts the movement of one body with respect to another to rotation around a given anchor.ClassfisicaFisica
FWorldRepresents the world where all the bodies live in.ClassfisicaFisica