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# Classes and Interfaces in #JogAmp - 314 results found.
NameDescriptionTypePackageFramework
AABBoxAxis Aligned Bounding Box.Classcom.jogamp.opengl.math.geomJogAmp
AbstractGraphicsConfigurationA marker interface describing a graphics configuration, visual, or pixel format in a toolkit-independent manner.Interfacecom.jogamp.nativewindowJogAmp
AbstractGraphicsDeviceA interface describing a graphics device in a toolkit-independent manner.Interfacecom.jogamp.nativewindowJogAmp
AbstractGraphicsScreenA interface describing a graphics screen in a toolkit-independent manner.Interfacecom.jogamp.nativewindowJogAmp
Animator An Animator can be attached to one or more GLAutoDrawables to drive their display() methods in a loop.Classcom.jogamp.opengl.utilJogAmp
AnimatorBaseBase implementation of GLAnimatorControl The change synchronization is done via synchronized blocks on the AnimatorBase instance.Classcom.jogamp.opengl.utilJogAmp
AppContextInfoInstance of this class holds information about a ThreadGroup associated AppContext.Classcom.jogamp.nativewindow.awtJogAmp
AudioSinkInterfacecom.jogamp.opengl.util.avJogAmp
AudioSinkFactoryClasscom.jogamp.opengl.util.avJogAmp
AWTAdapterConvenient adapter forwarding AWT events to NEWT via the event listener model.Classcom.jogamp.newt.event.awtJogAmp
AWTGLAutoDrawableInterfacecom.jogamp.opengl.awtJogAmp
AWTGLPixelBufferAWT GLPixelBuffer backed by an BufferedImage of type BufferedImage.Classcom.jogamp.opengl.util.awtJogAmp
AWTGLReadBufferUtilGLReadBufferUtil specialization allowing to read out a frambuffer to an AWT BufferedImageClasscom.jogamp.opengl.util.awtJogAmp
AWTGraphicsConfigurationA wrapper for an AWT GraphicsConfiguration allowing it to be handled in a toolkit-independent manner.Classcom.jogamp.nativewindow.awtJogAmp
AWTGraphicsDeviceA wrapper for an AWT GraphicsDevice allowing it to be handled in a toolkit-independent manner.Classcom.jogamp.nativewindow.awtJogAmp
AWTGraphicsScreenA wrapper for an AWT GraphicsDevice (screen) allowing it to be handled in a toolkit-independent manner.Classcom.jogamp.nativewindow.awtJogAmp
AWTKeyAdapter printable: PRESSED (t0), TYPED (t0), RELEASED (t1) non-printable: PRESSED (t0), RELEASED (t1)Classcom.jogamp.newt.event.awtJogAmp
AWTMouseAdapterClasscom.jogamp.newt.event.awtJogAmp
AWTPrintLifecycleInterface describing print lifecycle to support AWT printing, e.Interfacecom.jogamp.nativewindow.awtJogAmp
AWTTextureDataClasscom.jogamp.opengl.util.texture.awtJogAmp
AWTTextureIOClasscom.jogamp.opengl.util.texture.awtJogAmp
AWTWindowAdapterClasscom.jogamp.newt.event.awtJogAmp
AWTWindowClosingProtocolClasscom.jogamp.nativewindow.awtJogAmp
BackingStoreManagerThis interface must be implemented by the end user and is called in response to events like addition of rectangles into theInterfacecom.jogamp.opengl.util.packrectJogAmp
Binary16 Functions to convert values to/from the binary16 format specified in IEEE 754 2008.Classcom.jogamp.opengl.mathJogAmp
Binary32Functions for interrogating binary32 (float) values.Classcom.jogamp.opengl.mathJogAmp
Binary64Functions for interrogating binary64 (double) values.Classcom.jogamp.opengl.mathJogAmp
CapabilitiesSpecifies a set of capabilities that a window's rendering context must support, such as color depth per channel.Classcom.jogamp.nativewindowJogAmp
CapabilitiesChooserProvides a mechanism by which applications can customize the window type selection for a given Capabilities.Interfacecom.jogamp.nativewindowJogAmp
CapabilitiesImmutableSpecifies an immutable set of capabilities that a window's rendering context must support, such as color depth per channel.Interfacecom.jogamp.nativewindowJogAmp
CGannotationClasscom.jogamp.opengl.cgJogAmp
CGcontextClasscom.jogamp.opengl.cgJogAmp
CgDynamicLibraryBundleInfoClasscom.jogamp.opengl.cgJogAmp
CGeffectClasscom.jogamp.opengl.cgJogAmp
CgExceptionA generic exception for errors that occur throughout the NVidia Cg binding, as a substitute for RuntimeException.Classcom.jogamp.opengl.cgJogAmp
CgGLClasscom.jogamp.opengl.cgJogAmp
CGparameterClasscom.jogamp.opengl.cgJogAmp
CGpassClasscom.jogamp.opengl.cgJogAmp
CgProcAddressTableThis table is a cache of pointers to the dynamically-linkable C library.Classcom.jogamp.opengl.cgJogAmp
CGprogramClasscom.jogamp.opengl.cgJogAmp
CGstateClasscom.jogamp.opengl.cgJogAmp
CGstateassignmentClasscom.jogamp.opengl.cgJogAmp
CGtechniqueClasscom.jogamp.opengl.cgJogAmp
CompileShaderPrecompiles a shader into a vendor binary format.Classcom.jogamp.opengl.util.glsl.sdkJogAmp
CompileShaderNVidiaPrecompiles a shader into NVidia binary format.Classcom.jogamp.opengl.util.glsl.sdkJogAmp
ComponentEventsFactors out the listener manipulation for the events supported by all of the GLDrawable implementations.Interfacecom.jogamp.opengl.awtJogAmp
CustomGLEventListener supporting more fine grained control over the implementation.Interfacecom.jogamp.opengl.utilJogAmp
DDSImageA reader and writer for DirectDraw Surface (.Classcom.jogamp.opengl.util.texture.spiJogAmp
DebugGL2 Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGL3 Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGL3bc Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGL4 Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGL4bc Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGLES1 Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGLES2 Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DebugGLES3 Composable pipeline which wraps an underlying GL implementation, providing error checking after each OpenGL method call.Classcom.jogamp.openglJogAmp
DefaultCapabilitiesChooser The default implementation of the CapabilitiesChooser interface, which provides consistent visual selection behavior across platforms.Classcom.jogamp.nativewindowJogAmp
DefaultGLCapabilitiesChooser The default implementation of the GLCapabilitiesChooser interface, which provides consistent visual selection behavior across platforms.Classcom.jogamp.openglJogAmp
DefaultGraphicsConfigurationClasscom.jogamp.nativewindowJogAmp
DefaultGraphicsDeviceClasscom.jogamp.nativewindowJogAmp
DefaultGraphicsScreenClasscom.jogamp.nativewindowJogAmp
DelegatedUpstreamSurfaceHookMutableSizeClasscom.jogamp.nativewindowJogAmp
DelegatedUpstreamSurfaceHookWithSurfaceSizeClasscom.jogamp.nativewindowJogAmp
DimensionClasscom.jogamp.nativewindow.utilJogAmp
DimensionImmutableInterfacecom.jogamp.nativewindow.utilJogAmp
DirectDataBufferIntDataBuffer specialization using NIO direct buffer of type DataBuffer.Classcom.jogamp.nativewindow.awtJogAmp
DisplayClasscom.jogamp.newtJogAmp
DoubleTapScrollGesture2 pointer scroll/rotate gesture handler processing MouseEvents while producing MouseEvent.Classcom.jogamp.newt.eventJogAmp
EDTUtilEDT stands for Event Dispatch Thread.Interfacecom.jogamp.newt.utilJogAmp
EGLClasscom.jogamp.opengl.eglJogAmp
EGLClientPixmapHIClasscom.jogamp.opengl.eglJogAmp
EGLExtInterfacecom.jogamp.opengl.eglJogAmp
EGLGraphicsDeviceEncapsulates a graphics device on EGL platforms.Classcom.jogamp.nativewindow.eglJogAmp
EyeParameterConstant single eye parameter of the viewer, relative to its ViewerPose.Classcom.jogamp.opengl.util.stereoJogAmp
FBObjectCore utility class simplifying usage of framebuffer objects (FBO) with all GLProfiles.Classcom.jogamp.openglJogAmp
FixedFuncUtilTool to pipeline GL2ES2 into a fixed function emulation implementing GL2ES1.Classcom.jogamp.opengl.util.glsl.fixedfuncJogAmp
FixedPointClasscom.jogamp.opengl.mathJogAmp
FloatUtilBasic Float math utility functions.Classcom.jogamp.opengl.mathJogAmp
FontInterface wrapper for font implementation.Interfacecom.jogamp.graph.fontJogAmp
FontFactoryThe optional property jogamp.Classcom.jogamp.graph.fontJogAmp
FontSetInterfacecom.jogamp.graph.fontJogAmp
FovHVHalvesHorizontal and vertical field of view (FOV) halves, allowing a non-centered projection.Classcom.jogamp.opengl.mathJogAmp
FPSAnimatorAn Animator subclass which attempts to achieve a target frames-per-second rate to avoid using all CPU time.Classcom.jogamp.opengl.utilJogAmp
FPSCounter An implementation initially has the FPSCounter feature disabled.Interfacecom.jogamp.openglJogAmp
FrustumProviding frustum planes derived by different inputs (P*MV, .Classcom.jogamp.opengl.math.geomJogAmp
GammaProvides convenient wrapper for GLDrawableFactory control over individual display's gamma, brightness and contrast valuesClasscom.jogamp.opengl.utilJogAmp
GenericGLCapabilitiesChooserIgnores windowSystemRecommendedChoice parameter, otherwise uses DefaultGLCapabilitiesChooser implementation.Classcom.jogamp.openglJogAmp
GenericStereoDeviceConfigConfiguration for GenericStereoDevices.Classcom.jogamp.opengl.util.stereo.genericJogAmp
GenericStereoDeviceFactoryClasscom.jogamp.opengl.util.stereo.genericJogAmp
GenericUpstreamSurfacelessHookClasscom.jogamp.nativewindowJogAmp
GestureHandlerGeneric gesture handler interface designed to allow pass-through filtering of InputEvents.Interfacecom.jogamp.newt.eventJogAmp
GL Common interface containing the subset of all profiles, GL3bc, GL3, GL2, GLES1 and GLES2.Interfacecom.jogamp.openglJogAmp
GL2 This interface contains all OpenGL [ 1.Interfacecom.jogamp.openglJogAmp
GL2ES1 Interface containing the common subset of GL2 and GLES1.Interfacecom.jogamp.openglJogAmp
GL2ES2 Interface containing the common subset of GL3, GL2 and GLES2.Interfacecom.jogamp.openglJogAmp
GL2ES3 Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.Interfacecom.jogamp.openglJogAmp
GL2GL3 Interface containing the common subset of core GL3 (OpenGL 3.Interfacecom.jogamp.openglJogAmp
GL3This interface contains all OpenGL [ 3.Interfacecom.jogamp.openglJogAmp
GL3bcThis interface contains all OpenGL [ 3.Interfacecom.jogamp.openglJogAmp
GL3ES3 Interface containing the common subset of core GL3 (OpenGL 3.Interfacecom.jogamp.openglJogAmp
GL4This interface contains all OpenGL [ 4.Interfacecom.jogamp.openglJogAmp
GL4bcThis interface contains all OpenGL [ 4.Interfacecom.jogamp.openglJogAmp
GL4ES3 Interface containing the common subset of core GL4 (OpenGL 4.Interfacecom.jogamp.openglJogAmp
GLAnimatorControlAn animator control interface, which implementation may drive a GLAutoDrawable animation.Interfacecom.jogamp.openglJogAmp
GLArrayDataThe total number of bytes hold by the referenced buffer is: getComponentSize()* getComponentNumber() * getElementNumber()Interfacecom.jogamp.openglJogAmp
GLArrayDataClientClasscom.jogamp.opengl.utilJogAmp
GLArrayDataEditableThe total number of bytes hold by the referenced buffer is: getComponentSize()* getComponentNumber() * getElementNumber()Interfacecom.jogamp.opengl.utilJogAmp
GLArrayDataServerClasscom.jogamp.opengl.utilJogAmp
GLArrayDataWrapperClasscom.jogamp.opengl.utilJogAmp
GLAutoDrawableA higher-level abstraction than GLDrawable which supplies an event based mechanism (GLEventListener) for performingInterfacecom.jogamp.openglJogAmp
GLAutoDrawableDelegateFully functional GLAutoDrawable implementation utilizing already created GLDrawable and GLContext instances.Classcom.jogamp.openglJogAmp
GLBaseThe base interface from which all GL profiles derive, providing checked conversion down to concrete profiles, access to theInterfacecom.jogamp.openglJogAmp
GLBuffersUtility routines for dealing with direct buffers.Classcom.jogamp.opengl.utilJogAmp
GLBufferStorageOpenGL buffer storage object reflecting it's storage sizestorage memory if mappedmutable usage or immutable flagsClasscom.jogamp.openglJogAmp
GLCanvasA heavyweight AWT component which provides OpenGL rendering support.Classcom.jogamp.opengl.awtJogAmp
GLCanvasNative SWT Canvas implementing GLAutoDrawable Implementation allows use of custom GLCapabilities.Classcom.jogamp.opengl.swtJogAmp
GLCapabilitiesSpecifies a set of OpenGL capabilities.Classcom.jogamp.openglJogAmp
GLCapabilitiesChooserProvides a mechanism by which applications can customize the window type selection for a given GLCapabilities.Interfacecom.jogamp.openglJogAmp
GLCapabilitiesImmutableSpecifies an immutable set of OpenGL capabilities.Interfacecom.jogamp.openglJogAmp
GLContextAbstraction for an OpenGL rendering context.Classcom.jogamp.openglJogAmp
GLDebugListenerListener for GLDebugMessages.Interfacecom.jogamp.openglJogAmp
GLDebugMessageOpenGL debug message generated by the driver and delivered via GLDebugListener.Classcom.jogamp.openglJogAmp
GLDrawableAn abstraction for an OpenGL rendering target.Interfacecom.jogamp.openglJogAmp
GLDrawableFactory Provides a virtual machine- and operating system-independent mechanism for creating GLDrawables.Classcom.jogamp.openglJogAmp
GLDrawableUtilProviding utility functions dealing w/ GLDrawables, GLAutoDrawable and their GLEventListener.Classcom.jogamp.opengl.utilJogAmp
GLES1This interface contains all OpenGL ES [ 1.Interfacecom.jogamp.openglJogAmp
GLES2This interface contains all OpenGL ES 2.Interfacecom.jogamp.openglJogAmp
GLES3This interface contains all OpenGL ES [ 3.Interfacecom.jogamp.openglJogAmp
GLEventListenerDeclares events which client code can use to manage OpenGL rendering into a GLAutoDrawable.Interfacecom.jogamp.openglJogAmp
GLEventListenerStateGLEventListenerState is holding GLAutoDrawable components crucial to relocating all its GLEventListener w/ their operating GLContext, etc.Classcom.jogamp.openglJogAmp
GLExceptionA generic exception for OpenGL errors used throughout the binding as a substitute for RuntimeException.Classcom.jogamp.openglJogAmp
GLExtensionsClass holding OpenGL extension strings, commonly used by JOGL's implementation.Classcom.jogamp.openglJogAmp
GLFBODrawablePlatform-independent GLDrawable specialization, exposing FBObject functionality.Interfacecom.jogamp.openglJogAmp
GLJPanelA lightweight Swing component which provides OpenGL rendering support.Classcom.jogamp.opengl.awtJogAmp
GLLightingFuncInterfacecom.jogamp.opengl.fixedfuncJogAmp
GLMatrixFuncSubset of OpenGL fixed function pipeline's matrix operations.Interfacecom.jogamp.opengl.fixedfuncJogAmp
GLMediaPlayerGLMediaPlayer interface specifies a TextureSequence state machine using a multiplexed audio/video stream as it's source.Interfacecom.jogamp.opengl.util.avJogAmp
GLMediaPlayerFactoryClasscom.jogamp.opengl.util.avJogAmp
GLOffscreenAutoDrawablePlatform-independent GLAutoDrawable specialization, exposing offscreen functionality.Interfacecom.jogamp.openglJogAmp
GLPipelineFactoryClasscom.jogamp.openglJogAmp
GLPixelBufferOpenGL pixel data buffer, allowing user to provide buffers via their GLPixelBuffer.Classcom.jogamp.opengl.utilJogAmp
GLPixelStorageModesUtility to safely set and restore the PACK and UNPACK pixel storage mode, regardless of the GLProfile.Classcom.jogamp.opengl.utilJogAmp
GLPointerFuncInterfacecom.jogamp.opengl.fixedfuncJogAmp
GLPointerFuncUtilClasscom.jogamp.opengl.fixedfuncJogAmp
GLProfileSpecifies the the OpenGL profile.Classcom.jogamp.openglJogAmp
GLReadBufferUtilUtility to read out the current FB to TextureData, optionally writing the data back to a texture object.Classcom.jogamp.opengl.utilJogAmp
GLRegionA GLRegion is the OGL binding of one or more OutlineShapes Defined by its vertices and generated triangles.Classcom.jogamp.graph.curve.openglJogAmp
GLRendererQuirksGLRendererQuirks contains information of known bugs of various GL renderer.Classcom.jogamp.openglJogAmp
GLRunnable Declares a one-shot OpenGL command usable for injection via GLAutoDrawable.Interfacecom.jogamp.openglJogAmp
GLRunnable2 Declares a one-shot OpenGL command.Interfacecom.jogamp.openglJogAmp
GLSharedContextSetterAdds capabilities to set a shared GLContext directly or via an GLAutoDrawable.Interfacecom.jogamp.openglJogAmp
GLStateKeeperInterface adding a GLEventListenerState protocol to GLAutoDrawables or other self-contained compound types combining GLDrawable, GLContext and GLEventListener.Interfacecom.jogamp.openglJogAmp
GLUProvides access to the OpenGL Utility Library (GLU).Classcom.jogamp.opengl.gluJogAmp
GLUgl2Classcom.jogamp.opengl.glu.gl2JogAmp
GLUgl2es1Classcom.jogamp.opengl.glu.gl2es1JogAmp
GLUniformDataClasscom.jogamp.openglJogAmp
GLUnurbsInterfacecom.jogamp.opengl.gluJogAmp
GLUquadricWrapper for a GLU quadric object.Interfacecom.jogamp.opengl.gluJogAmp
GLUTSubset of the routines provided by the GLUT interface.Classcom.jogamp.opengl.util.gl2JogAmp
GLUtessellatorThe GLUtessellator object is used to hold the data, such as the vertices, edges and callback objects, to describe and tessellate complexInterfacecom.jogamp.opengl.gluJogAmp
GLUtessellatorCallbackGLUtessellatorCallback interface provides methods that the user will override to define the callbacks for a tessellation object.Interfacecom.jogamp.opengl.gluJogAmp
GLUtessellatorCallbackAdapterThe GLUtessellatorCallbackAdapter provides a default implementation of GLUtessellatorCallbackClasscom.jogamp.opengl.gluJogAmp
GLWindowAn implementation of GLAutoDrawable and Window interface, using a delegated Window instance, which may be an aggregation (lifecycle: created and destroyed).Classcom.jogamp.newt.openglJogAmp
GraphicsConfigurationFactoryProvides the mechanism by which the graphics configuration for a window can be chosen before the window is created.Classcom.jogamp.nativewindowJogAmp
IIOTextureProviderClasscom.jogamp.opengl.util.texture.spi.awtJogAmp
IIOTextureWriterClasscom.jogamp.opengl.util.texture.spi.awtJogAmp
ImageSequenceSimple TextureSequence implementation allowing existing texturesClasscom.jogamp.opengl.util.textureJogAmp
ImageTypeImage type classification.Classcom.jogamp.opengl.util.textureJogAmp
ImageUtilUtilities for dealing with images.Classcom.jogamp.opengl.util.awtJogAmp
ImmModeSink Immediate mode sink, implementing OpenGL fixed function subset of immediate mode operations, i.Classcom.jogamp.opengl.utilJogAmp
InputEventClasscom.jogamp.newt.eventJogAmp
InsetsClasscom.jogamp.nativewindow.utilJogAmp
InsetsImmutableInterfacecom.jogamp.nativewindow.utilJogAmp
JAWTWindowClasscom.jogamp.nativewindow.awtJogAmp
JOGLNewtApplet1RunSimple GLEventListener deployment as an applet using JOGL.Classcom.jogamp.newt.awt.appletJogAmp
JOGLNewtApplet3RunSimple GLEventListener deployment as an applet using JOGL.Classcom.jogamp.newt.util.applet3JogAmp
JOGLNewtAppletBaseShows how to deploy an applet using JOGL.Classcom.jogamp.newt.util.appletJogAmp
JoglVersionClasscom.jogamp.openglJogAmp
JPEGImageClasscom.jogamp.opengl.util.texture.spiJogAmp
KeyAdapterClasscom.jogamp.newt.eventJogAmp
KeyEvent Key events are delivered in the following order: #Event TypeConstraintsNotes1EVENT_KEY_PRESSED excluding auto-repeat-modifier keys2EVENT_KEY_RELEASED excluding auto-repeat-modifier keysClasscom.jogamp.newt.eventJogAmp
KeyListenerListener for KeyEvents.Interfacecom.jogamp.newt.eventJogAmp
LEDataInputStreamLittle Endian Data Input Stream.Classcom.jogamp.opengl.util.texture.spiJogAmp
LEDataOutputStreamLittle Endian Data Output Stream.Classcom.jogamp.opengl.util.texture.spiJogAmp
LevelClasscom.jogamp.opengl.util.packrectJogAmp
LevelSetManages a list of Levels; this is the core data structure contained within the RectanglePacker and encompasses the storageClasscom.jogamp.opengl.util.packrectJogAmp
LocationSensorParameterConstant parameter of the positioning sensor to locate the ViewerPose.Classcom.jogamp.opengl.util.stereoJogAmp
MacOSXGraphicsDeviceEncapsulates a graphics device on MacOSX platforms.Classcom.jogamp.nativewindow.macosxJogAmp
MainThreadNEWT Utility class MainThread FIXME: Update this documentation!Classcom.jogamp.newt.utilJogAmp
Matrix4Simple float array-backed float 4x4 matrix exposing FloatUtil matrix functionality in an object oriented manner.Classcom.jogamp.opengl.mathJogAmp
MonitorDeviceVisual output device, i.Classcom.jogamp.newtJogAmp
MonitorEventClasscom.jogamp.newt.eventJogAmp
MonitorModeImmutable MonitorMode Class, consisting of it's read only components: nativeIdMonitorMode.Classcom.jogamp.newtJogAmp
MonitorModeListenerInterfacecom.jogamp.newt.eventJogAmp
MonitorModeUtilClasscom.jogamp.newt.utilJogAmp
MouseAdapterClasscom.jogamp.newt.eventJogAmp
MouseEventPointer event of type MouseEvent.Classcom.jogamp.newt.eventJogAmp
MouseListenerListener for MouseEvents.Interfacecom.jogamp.newt.eventJogAmp
MutableGraphicsConfigurationClasscom.jogamp.nativewindowJogAmp
MutableSurfaceProvides a NativeSurface with a mutable surfaceHandle via setSurfaceHandle(long).Interfacecom.jogamp.nativewindowJogAmp
NativeSurfaceProvides low-level information required for hardware-accelerated rendering using a surface in a platform-independent manner.Interfacecom.jogamp.nativewindowJogAmp
NativeSurfaceHolderAccessor interface for implementing classes with ownership of a NativeSurface via an is-a or has-a relation.Interfacecom.jogamp.nativewindowJogAmp
NativeWindow information such as window-handle, window-size and window-position.Interfacecom.jogamp.nativewindowJogAmp
NativeWindowExceptionA generic exception for OpenGL errors used throughout the binding as a substitute for RuntimeException.Classcom.jogamp.nativewindowJogAmp
NativeWindowFactoryProvides a pluggable mechanism for arbitrary window toolkits to adapt their components to the NativeWindow interface,Classcom.jogamp.nativewindowJogAmp
NativeWindowVersionClasscom.jogamp.nativewindowJogAmp
NetPbmTextureWriterClasscom.jogamp.opengl.util.texture.spiJogAmp
NewtCanvasAWTAWT Canvas containing a NEWT Window using native parenting.Classcom.jogamp.newt.awtJogAmp
NewtCanvasSWTSWT Canvas containing a NEWT Window using native parenting.Classcom.jogamp.newt.swtJogAmp
NEWTDemoListenerClasscom.jogamp.newt.opengl.utilJogAmp
NEWTEventNEWT events are provided for notification purposes ONLY; The NEWT will automatically handle the event semantics internally, regardless of whether a program is receiving these events or not.Classcom.jogamp.newt.eventJogAmp
NEWTEventConsumerInterfacecom.jogamp.newt.eventJogAmp
NEWTEventFiFoClasscom.jogamp.newt.eventJogAmp
NEWTEventListenerInterfacecom.jogamp.newt.eventJogAmp
NewtFactoryClasscom.jogamp.newtJogAmp
NewtVersionClasscom.jogamp.newtJogAmp
OffscreenLayerOptionHandling requests for using an OffscreenLayerSurface within the implementation.Interfacecom.jogamp.nativewindowJogAmp
OffscreenLayerSurfaceInterface specifying the offscreen layer surface protocol.Interfacecom.jogamp.nativewindowJogAmp
OutlineDefine a single continuous stroke by control vertices.Classcom.jogamp.graph.geomJogAmp
OutlineShapeA Generic shape objects which is defined by a list of Outlines.Classcom.jogamp.graph.curveJogAmp
OutlineShapeXFormClasscom.jogamp.graph.curveJogAmp
OutputEventClasscom.jogamp.newt.eventJogAmp
OverlayProvides a Java 2D overlay on top of an arbitrary GLDrawable, making it easier to do things like draw text and images on top ofClasscom.jogamp.opengl.util.awtJogAmp
PinchToZoomGesture2 pointer zoom, a.Classcom.jogamp.newt.eventJogAmp
PixelFormat Notation follows OpenGL notation, i.Classcom.jogamp.nativewindow.utilJogAmp
PixelFormatUtilPixel Rectangle Utilities.Classcom.jogamp.nativewindow.utilJogAmp
PixelRectanglePixel Rectangle identified by it's hashCode().Interfacecom.jogamp.nativewindow.utilJogAmp
PMVMatrixPMVMatrix implements a subset of the fixed function pipeline regarding the projection (P), modelview (Mv) matrix operationClasscom.jogamp.opengl.utilJogAmp
PNGPixelRectClasscom.jogamp.opengl.utilJogAmp
PointClasscom.jogamp.nativewindow.utilJogAmp
PointImmutableInterfacecom.jogamp.nativewindow.utilJogAmp
ProxySurfaceProvides a mutable NativeSurface, i.Interfacecom.jogamp.nativewindowJogAmp
QuaternionQuaternion implementation supporting Gimbal-Lock free rotations.Classcom.jogamp.opengl.mathJogAmp
RandomTileRendererVariation of TileRenderer w/o using fixed tiles but arbitrary rectangular regions.Classcom.jogamp.opengl.utilJogAmp
RaySimple compound denoting a ray.Classcom.jogamp.opengl.mathJogAmp
RectRepresents a rectangular region on the backing store.Classcom.jogamp.opengl.util.packrectJogAmp
RectangleClasscom.jogamp.nativewindow.utilJogAmp
RectangleImmutableInterfacecom.jogamp.nativewindow.utilJogAmp
RectanglePackerPacks rectangles supplied by the user (typically representing image regions) into a larger backing store rectangle (typicallyClasscom.jogamp.opengl.util.packrectJogAmp
RectVisitorIteration construct without exposing the internals of the RectanglePacker and without implementing a complex Iterator.Interfacecom.jogamp.opengl.util.packrectJogAmp
RegionAbstract Outline shape representation define the method an OutlineShape(s) is bound and rendered.Classcom.jogamp.graph.curveJogAmp
RegionRendererOpenGL Region renderer All OpenGL related operations regarding RegionsClasscom.jogamp.graph.curve.openglJogAmp
RenderStateClasscom.jogamp.graph.curve.openglJogAmp
ScalableSurfaceAdding mutable surface pixel scale property to implementing class, usually to a NativeSurface implementation, see setSurfaceScale(float[]).Interfacecom.jogamp.nativewindowJogAmp
ScreenA screen may span multiple MonitorDevices representing their combined virtual size.Classcom.jogamp.newtJogAmp
SGIImage Reads and writes SGI RGB/RGBA images.Classcom.jogamp.opengl.util.texture.spiJogAmp
ShaderCodeConvenient shader code class to use and instantiate vertex or fragment programs.Classcom.jogamp.opengl.util.glslJogAmp
ShaderProgramClasscom.jogamp.opengl.util.glslJogAmp
ShaderSelectionModeenum ShaderSelectionModeShader selection modeClasscom.jogamp.opengl.util.glsl.fixedfuncJogAmp
ShaderStateShaderState allows to sharing data between shader programs, while updating the attribute and uniform locations when switching.Classcom.jogamp.opengl.util.glslJogAmp
ShaderUtilClasscom.jogamp.opengl.util.glslJogAmp
StereoClientRendererStereoClientRenderer utilizing StereoDeviceRenderer implementing GLEventListener for convenience.Classcom.jogamp.opengl.util.stereoJogAmp
StereoDeviceInterfacecom.jogamp.opengl.util.stereoJogAmp
StereoDeviceConfigMerely a class providing a type-tag for extended configuration.Classcom.jogamp.opengl.util.stereoJogAmp
StereoDeviceFactoryPlatform agnostic StereoDevice factory.Classcom.jogamp.opengl.util.stereoJogAmp
StereoDeviceRendererStereoscopic device rendering interface.Interfacecom.jogamp.opengl.util.stereoJogAmp
StereoDeviceUtilStereoDevice NEWT related utilities.Classcom.jogamp.newt.opengl.util.stereoJogAmp
StereoGLEventListener supporting stereoscopic client rendering.Interfacecom.jogamp.opengl.util.stereoJogAmp
StereoUtilClasscom.jogamp.opengl.util.stereoJogAmp
SurfaceSizeImmutable SurfaceSize Class, consisting of it's read only components: size in pixelsbits per pixelClasscom.jogamp.nativewindow.utilJogAmp
SurfaceUpdatedListenerClients may add their SurfaceUpdateListener implementation to a NativeSurface allowing to get notified after the surface has been updated, eg.Interfacecom.jogamp.nativewindowJogAmp
SVertexA Simple Vertex Implementation.Classcom.jogamp.graph.geomJogAmp
SWTAccessorClasscom.jogamp.nativewindow.swtJogAmp
TextRegionUtilClasscom.jogamp.graph.curve.openglJogAmp
TextRendererRenders bitmapped Java 2D text into an OpenGL window with high performance, full Unicode support, and a simple API.Classcom.jogamp.opengl.util.awtJogAmp
TextureRepresents an OpenGL texture object.Classcom.jogamp.opengl.util.textureJogAmp
TextureCoordsSpecifies texture coordinates for a rectangular area of a texture.Classcom.jogamp.opengl.util.textureJogAmp
TextureDataRepresents the data for an OpenGL texture.Classcom.jogamp.opengl.util.textureJogAmp
TextureIO Provides input and output facilities for both loading OpenGL textures from disk and streams as well as writing textures alreadyClasscom.jogamp.opengl.util.textureJogAmp
TextureProviderPlug-in interface to TextureIO to support reading OpenGL textures from new file formats.Interfacecom.jogamp.opengl.util.texture.spiJogAmp
TextureRendererProvides the ability to render into an OpenGL Texture using the Java 2D APIs.Classcom.jogamp.opengl.util.awtJogAmp
TextureSequenceProtocol for texture sequences, like animations, movies, etc.Interfacecom.jogamp.opengl.util.textureJogAmp
TextureStatePreserves a [ texture-unit, texture-target ] state.Classcom.jogamp.opengl.util.textureJogAmp
TextureWriterPlug-in interface to TextureIO to support writing OpenGL textures to new file formats.Interfacecom.jogamp.opengl.util.texture.spiJogAmp
TGAImageTarga image reader and writer adapted from sources of the Jimi image I/O class library.Classcom.jogamp.opengl.util.texture.spiJogAmp
ThreadingThis API provides access to the threading model for the implementation of the classes in this package.Classcom.jogamp.openglJogAmp
TileRendererA fairly direct port of Brian Paul's tile rendering library, found http://www.Classcom.jogamp.opengl.utilJogAmp
TileRendererBaseA fairly direct port of Brian Paul's tile rendering library, found http://www.Classcom.jogamp.opengl.utilJogAmp
TimeFrameIInteger time frame in milliseconds, maybe specialized for texture/video, audio, .Classcom.jogamp.opengl.utilJogAmp
ToolkitLockMarker for a singleton global recursive blocking lock implementation, optionally locking a native windowing toolkit as well.Interfacecom.jogamp.nativewindowJogAmp
TraceGL2 Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGL3 Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGL3bc Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGL4 Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGL4bc Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGLES1 Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGLES2 Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceGLES3 Composable pipeline which wraps an underlying GL implementation, providing tracing information to a user-specified PrintStreamClasscom.jogamp.openglJogAmp
TraceKeyAdapterClasscom.jogamp.newt.eventJogAmp
TraceMouseAdapterClasscom.jogamp.newt.eventJogAmp
TraceWindowAdapterClasscom.jogamp.newt.eventJogAmp
TriangleClasscom.jogamp.graph.geomJogAmp
TriangulationClasscom.jogamp.graph.curve.tessJogAmp
TriangulatorInterface to the triangulation algorithms provided A triangulation of 2D outlines where you canInterfacecom.jogamp.graph.curve.tessJogAmp
UpstreamSurfaceHookInterface allowing upstream caller to pass lifecycle actions and size info to a ProxySurface instance.Interfacecom.jogamp.nativewindowJogAmp
UpstreamSurfaceHookMutableSizeClasscom.jogamp.nativewindowJogAmp
UpstreamWindowHookMutableSizePosClasscom.jogamp.nativewindowJogAmp
VectorUtilClasscom.jogamp.opengl.mathJogAmp
VersionApplet3Classcom.jogamp.newt.util.applet3JogAmp
Vert2fImmutableInterfacecom.jogamp.opengl.mathJogAmp
Vert3fImmutableInterfacecom.jogamp.opengl.mathJogAmp
VertexA Vertex with custom memory layout using custom factory.Interfacecom.jogamp.graph.geomJogAmp
ViewerPoseposition and orientation of viewer.Classcom.jogamp.opengl.util.stereoJogAmp
VisualIDHolderVisual ID holder interface.Interfacecom.jogamp.nativewindowJogAmp
WindowSpecifying NEWT's Window functionality: On- and offscreen windowsKeyboard and multi-pointer inputNative reparentingToggable fullscreen and decoration modeTransparency.Interfacecom.jogamp.newtJogAmp
WindowAdapterClasscom.jogamp.newt.eventJogAmp
WindowClosingProtocolProtocol for handling window closing events.Interfacecom.jogamp.nativewindowJogAmp
WindowEventNEWT Window events are provided for notification purposes ONLY.Classcom.jogamp.newt.eventJogAmp
WindowListenerNEWT WindowEvent listener.Interfacecom.jogamp.newt.eventJogAmp
WindowsGraphicsDeviceEncapsulates a graphics device on Windows platforms.Classcom.jogamp.nativewindow.windowsJogAmp
WindowUpdateEventClasscom.jogamp.newt.eventJogAmp
X11GraphicsConfigurationEncapsulates a graphics configuration, or OpenGL pixel format, on X11 platforms.Classcom.jogamp.nativewindow.x11JogAmp
X11GraphicsDeviceEncapsulates a graphics device on X11 platforms.Classcom.jogamp.nativewindow.x11JogAmp
X11GraphicsScreenEncapsulates a screen index on X11 platforms.Classcom.jogamp.nativewindow.x11JogAmp