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#Agi.foundation.graphics.renderer Classes and Interfaces - 9 results found.
NameDescriptionTypePackageFramework
CullFaceIdentifies whether front- and/or back-facing triangles are culled.Classagi.foundation.graphics.rendererAGI ( Analytical Graphics )
InternalTextureFormatenum InternalTextureFormatThe format of individual texels in a texture.Classagi.foundation.graphics.rendererAGI ( Analytical Graphics )
MagnificationFilterenum MagnificationFilterThe filter used when the pixel being textured maps to an area less thanClassagi.foundation.graphics.rendererAGI ( Analytical Graphics )
MinificationFilterenum MinificationFilterThe filter used when the pixel being textured maps to an area greater than one texel.Classagi.foundation.graphics.rendererAGI ( Analytical Graphics )
RendererShadeModelenum RendererShadeModelIdentifies which shade model to use.Classagi.foundation.graphics.rendererAGI ( Analytical Graphics )
Texture2DClassagi.foundation.graphics.rendererAGI ( Analytical Graphics )
TextureFilter2DClassagi.foundation.graphics.rendererAGI ( Analytical Graphics )
TextureTemplate2DTemplate object containing attributes required to create a 2D texture.Classagi.foundation.graphics.rendererAGI ( Analytical Graphics )
TextureWrapDetermine how to handle textures coordinates that fall outside of the rangeEnum Constant SummaryClassagi.foundation.graphics.rendererAGI ( Analytical Graphics )