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#Com.bulletphysics.collision.narrowphase Classes and Interfaces - 25 results found.
NameDescriptionTypePackageFramework
ConvexCastConvexCast is an interface for casting.Classcom.bulletphysics.collision.narrowphaseJBullet
ConvexCast .CastResultRayResult stores the closest result.Classcom.bulletphysics.collision.narrowphaseJBullet
ConvexPenetrationDepthSolverConvexPenetrationDepthSolver provides an interface for penetration depth calculation.Classcom.bulletphysics.collision.narrowphaseJBullet
DiscreteCollisionDetectorInterfaceThis interface is made to be used by an iterative approach to do TimeOfImpact calculations.Classcom.bulletphysics.collision.narrowphaseJBullet
DiscreteCollisionDetectorInterface .ClosestPointInputClasscom.bulletphysics.collision.narrowphaseJBullet
DiscreteCollisionDetectorInterface .ResultConstructor SummaryDiscreteCollisionDetectorInterface.Classcom.bulletphysics.collision.narrowphaseJBullet
GjkConvexCastGjkConvexCast performs a raycast on a convex object using support mapping.Classcom.bulletphysics.collision.narrowphaseJBullet
GjkEpaPenetrationDepthSolverGjkEpaPenetrationDepthSolver uses the Expanding Polytope Algorithm to calculate the penetration depth between two convex shapes.Classcom.bulletphysics.collision.narrowphaseJBullet
GjkEpaSolverGjkEpaSolver contributed under zlib by Nathanael Presson.Classcom.bulletphysics.collision.narrowphaseJBullet
GjkEpaSolver .FaceClasscom.bulletphysics.collision.narrowphaseJBullet
GjkEpaSolver .HeConstructor SummaryGjkEpaSolver.Classcom.bulletphysics.collision.narrowphaseJBullet
GjkEpaSolver .MkvConstructor SummaryGjkEpaSolver.Classcom.bulletphysics.collision.narrowphaseJBullet
GjkEpaSolver .ResultsClasscom.bulletphysics.collision.narrowphaseJBullet
GjkEpaSolver .ResultsStatusClasscom.bulletphysics.collision.narrowphaseJBullet
GjkPairDetectorGjkPairDetector uses GJK to implement the DiscreteCollisionDetectorInterface.Classcom.bulletphysics.collision.narrowphaseJBullet
ManifoldPointManifoldPoint collects and maintains persistent contactpoints.Classcom.bulletphysics.collision.narrowphaseJBullet
PersistentManifoldPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping in the broadphase.Classcom.bulletphysics.collision.narrowphaseJBullet
PointCollectorClasscom.bulletphysics.collision.narrowphaseJBullet
SimplexSolverInterfaceSimplexSolverInterface can incrementally calculate distance between origin and up to 4 vertices.Classcom.bulletphysics.collision.narrowphaseJBullet
SubsimplexConvexCastSubsimplexConvexCast implements Gino van den Bergens' paper "Ray Casting against bteral Convex Objects with Application to Continuous Collision Detection"Classcom.bulletphysics.collision.narrowphaseJBullet
TriangleConvexcastCallbackClasscom.bulletphysics.collision.narrowphaseJBullet
TriangleRaycastCallbackClasscom.bulletphysics.collision.narrowphaseJBullet
VoronoiSimplexSolverVoronoiSimplexSolver is an implementation of the closest point distance algorithm from a 1-4 points simplex to the origin.Classcom.bulletphysics.collision.narrowphaseJBullet
VoronoiSimplexSolver .SubSimplexClosestResultClasscom.bulletphysics.collision.narrowphaseJBullet
VoronoiSimplexSolver .UsageBitfieldConstructor SummaryVoronoiSimplexSolver.Classcom.bulletphysics.collision.narrowphaseJBullet