Name | Description | Type | Package | Framework |
RigidBodyMotionState | stores transform info of a PhysicsNode in a threadsafe manner to allow multithreaded access from the jme scenegraph and the bullet physicsspace | Class | com.jme3.bullet.objects.infos | JMonkeyEngine |
VehicleTuning | Class | com.jme3.bullet.objects.infos | JMonkeyEngine | |