Name | Description | Type | Package | Framework |
ConditionParser | An utility class that allows to parse a define condition in a glsl language extractDefines is able to get a list of defines in an expression and update | Class | com.jme3.material.plugins | JMonkeyEngine |
|
FixedFuncBinding | enum FixedFuncBindingextends java. | Class | com.jme3.material | JMonkeyEngine |
|
J3MLoader | | Class | com.jme3.material.plugins | JMonkeyEngine |
|
Material | Material describes the rendering style for a given A material is essentially a list of parameters, | Class | com.jme3.material | JMonkeyEngine |
|
MaterialDef | Describes a J3MD (Material definition). | Class | com.jme3.material | JMonkeyEngine |
|
MaterialList | A map from material name to a material. | Class | com.jme3.material | JMonkeyEngine |
|
MaterialProcessor | | Class | com.jme3.material | JMonkeyEngine |
|
MatParam | Describes a material parameter. | Class | com.jme3.material | JMonkeyEngine |
|
MatParamTexture | Fields inherited from class com. | Class | com.jme3.material | JMonkeyEngine |
|
MatParseException | Custom Exception to report a j3md Material definition file parsing error. | Class | com.jme3.material.plugins | JMonkeyEngine |
|
RenderState | RenderState specifies material rendering properties that cannot be controlled by a shader on a Material. | Class | com.jme3.material | JMonkeyEngine |
|
RenderState .BlendMode | BlendMode specifies the blending operation to use. | Class | com.jme3.material | JMonkeyEngine |
|
RenderState .FaceCullMode | FaceCullMode specifies the criteria for faces to be culled. | Class | com.jme3.material | JMonkeyEngine |
|
RenderState .StencilOperation | StencilOperation specifies the stencil operation to use in a certain scenario as specified in RenderState. | Class | com.jme3.material | JMonkeyEngine |
|
RenderState .TestFunction | TestFunction specifies the testing function for stencil test function and alpha test function. | Class | com.jme3.material | JMonkeyEngine |
|
ShaderGenerationInfo | this class is basically a struct that contains the ShaderNodes informations in an appropriate way to ease the shader generation process and make it | Class | com.jme3.material | JMonkeyEngine |
|
ShaderNodeDefinitionLoader | ShaderNodeDefnition file loader (. | Class | com.jme3.material.plugins | JMonkeyEngine |
|
ShaderNodeLoaderDelegate | This class is here to be able to load shaderNodeDefinition from both the J3MLoader and ShaderNodeDefinitionLoader. | Class | com.jme3.material.plugins | JMonkeyEngine |
|
Technique | Represents a technique instance. | Class | com.jme3.material | JMonkeyEngine |
|
TechniqueDef | Describes a technique definition. | Class | com.jme3.material | JMonkeyEngine |
|
TechniqueDef .LightMode | Describes light rendering mode. | Class | com.jme3.material | JMonkeyEngine |
|
TechniqueDef .ShadowMode | | Class | com.jme3.material | JMonkeyEngine |