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#Com.jme3.scene Classes and Interfaces - 139 results found.
NameDescriptionTypePackageFramework
AbstractBlenderHelperA purpose of the helper class is to split calculation code into several classes.Classcom.jme3.scene.plugins.blenderJMonkeyEngine
AbstractBox A Box is defined by a minimal point and a maximal point.Classcom.jme3.scene.shapeJMonkeyEngine
AbstractControlAn abstract implementation of the Control interface.Classcom.jme3.scene.controlJMonkeyEngine
AnimationDataA simple class that sotres animation data.Classcom.jme3.scene.plugins.blender.animationsJMonkeyEngine
AnimDataClasscom.jme3.scene.plugins.ogreJMonkeyEngine
AreaUtilsAreaUtils is used to calculate the area of various objects, such as bounding volumes.Classcom.jme3.scene.controlJMonkeyEngine
ArmatureHelperThis class defines the methods to calculate certain aspects of animation and armature functionalities.Classcom.jme3.scene.plugins.blender.animationsJMonkeyEngine
ArrowThe Arrow debug shape represents an arrow.Classcom.jme3.scene.debugJMonkeyEngine
AssetLinkNodeThe AssetLinkNode does not store its children when exported to file.Classcom.jme3.sceneJMonkeyEngine
BatchNodeBatchNode holds geometries that are a batched version of all the geometries that are in its sub scenegraph.Classcom.jme3.sceneJMonkeyEngine
BezierCurveA class that helps to calculate the bezier curves calues.Classcom.jme3.scene.plugins.blender.curvesJMonkeyEngine
BillboardControlClasscom.jme3.scene.controlJMonkeyEngine
BillboardControl .AlignmentDetermines how the billboard is aligned to the screen/camera.Classcom.jme3.scene.controlJMonkeyEngine
BlenderContextThe class that stores temporary data and manages it during loading the belnd file.Classcom.jme3.scene.plugins.blenderJMonkeyEngine
BlenderContext .LoadedFeatureDataTypeThis enum defines what loaded data type user wants to retreive.Classcom.jme3.scene.plugins.blenderJMonkeyEngine
BlenderFileExceptionThis exception is thrown when blend file data is somehow invalid.Classcom.jme3.scene.plugins.blender.exceptionsJMonkeyEngine
BlenderInputStreamAn input stream with random access to data.Classcom.jme3.scene.plugins.blender.fileJMonkeyEngine
BlenderLoaderThis is the main loading class.Classcom.jme3.scene.plugins.blenderJMonkeyEngine
BlenderModelLoaderThis is the main loading class.Classcom.jme3.scene.plugins.blenderJMonkeyEngine
BoneContextThis class holds the basic data that describes a bone.Classcom.jme3.scene.plugins.blender.animationsJMonkeyEngine
BoxA box with solid (filled) faces.Classcom.jme3.scene.shapeJMonkeyEngine
CameraControlThis Control maintains a reference to a Camera, which will be synched with the position (worldTranslation)Classcom.jme3.scene.controlJMonkeyEngine
CameraControl .ControlDirectionClasscom.jme3.scene.controlJMonkeyEngine
CameraHelperA class that is used to load cameras into the scene.Classcom.jme3.scene.plugins.blender.camerasJMonkeyEngine
CameraNodeCameraNode simply uses CameraControl to implement linking of camera and node data.Classcom.jme3.sceneJMonkeyEngine
CollisionDataCollisionData is an interface that can be used to do triangle-accurate collision with bounding volumes and rays.Interfacecom.jme3.sceneJMonkeyEngine
ColorBandA class constaining the colorband data.Classcom.jme3.scene.plugins.blender.texturesJMonkeyEngine
CombinedTextureThis class represents a texture that is defined for the material.Classcom.jme3.scene.plugins.blender.texturesJMonkeyEngine
ConstraintThe implementation of a constraint.Classcom.jme3.scene.plugins.blender.constraintsJMonkeyEngine
ConstraintDefinitionA base class for all constraint definitions.Classcom.jme3.scene.plugins.blender.constraints.definitionsJMonkeyEngine
ConstraintDefinitionFactoryClasscom.jme3.scene.plugins.blender.constraints.definitionsJMonkeyEngine
ConstraintHelperThis class should be used for constraint calculations.Classcom.jme3.scene.plugins.blender.constraintsJMonkeyEngine
ConstraintHelper .SpaceThe space of target or owner transformation.Classcom.jme3.scene.plugins.blender.constraintsJMonkeyEngine
ControlAn interface for scene-graph controls.Interfacecom.jme3.scene.controlJMonkeyEngine
Curve Curve is a visual, line-based representation of a Spline.Classcom.jme3.scene.shapeJMonkeyEngine
CurvesHelperA class that is used in mesh calculations.Classcom.jme3.scene.plugins.blender.curvesJMonkeyEngine
CylinderA simple cylinder, defined by it's height and radius.Classcom.jme3.scene.shapeJMonkeyEngine
DnaBlockDataThe data block containing the description of the file.Classcom.jme3.scene.plugins.blender.fileJMonkeyEngine
DomeNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.shapeJMonkeyEngine
DynamicArrayClasscom.jme3.scene.plugins.blender.fileJMonkeyEngine
FileBlockHeaderA class that holds the header data of a file block.Classcom.jme3.scene.plugins.blender.fileJMonkeyEngine
GeometryGeometry defines a leaf node of the scene graph.Classcom.jme3.sceneJMonkeyEngine
GridNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
IndexBufferIndexBuffer is an abstraction for integer index buffers, it is used to retrieve indices without knowing in which format they Classcom.jme3.scene.meshJMonkeyEngine
IndexByteBufferIndexBuffer implementation for ByteBuffers.Classcom.jme3.scene.meshJMonkeyEngine
IndexIntBufferIndexBuffer implementation for IntBuffers.Classcom.jme3.scene.meshJMonkeyEngine
IndexShortBufferIndexBuffer implementation for ShortBuffers.Classcom.jme3.scene.meshJMonkeyEngine
IpoThis class is used to calculate bezier curves value for the given frames.Classcom.jme3.scene.plugins.blender.animationsJMonkeyEngine
IpoHelperThis class helps to compute values from interpolation curves for features like animation or constraint influence.Classcom.jme3.scene.plugins.blender.animationsJMonkeyEngine
LightControlThis Control maintains a reference to a Camera, which will be synched with the position (worldTranslation)Classcom.jme3.scene.controlJMonkeyEngine
LightControl .ControlDirectionClasscom.jme3.scene.controlJMonkeyEngine
LightHelperA class that is used in light calculations.Classcom.jme3.scene.plugins.blender.lightsJMonkeyEngine
LightNodeLightNode is used to link together a Light object with a Node object.Classcom.jme3.sceneJMonkeyEngine
LineA simple line implementation with a start and an end.Classcom.jme3.scene.shapeJMonkeyEngine
LodControlDetermines what Level of Detail a spatial should be, based on how many pixels on the screen the spatial is taking up.Classcom.jme3.scene.controlJMonkeyEngine
MaterialContextThis class holds the data about the material.Classcom.jme3.scene.plugins.blender.materialsJMonkeyEngine
MaterialExtensionMaterialExtension defines a mapping from an Ogre3D "base" material to a jME3 material definition.Classcom.jme3.scene.plugins.ogre.matextJMonkeyEngine
MaterialExtensionLoaderUsed internally by MaterialLoaderConstructor SummaryMaterialExtensionLoader()Classcom.jme3.scene.plugins.ogre.matextJMonkeyEngine
MaterialExtensionSetMaterialExtensionSet is simply a container for several MaterialExtensions so that it can be set globally for allClasscom.jme3.scene.plugins.ogre.matextJMonkeyEngine
MaterialHelperClasscom.jme3.scene.plugins.blender.materialsJMonkeyEngine
MaterialHelper .DiffuseShaderThe type of the material's diffuse shader.Classcom.jme3.scene.plugins.blender.materialsJMonkeyEngine
MaterialHelper .SpecularShaderThe type of the material's specular shader.Classcom.jme3.scene.plugins.blender.materialsJMonkeyEngine
MaterialLoaderClasscom.jme3.scene.plugins.ogreJMonkeyEngine
MeshMesh is used to store rendering data.Classcom.jme3.sceneJMonkeyEngine
Mesh .ModeThe mode of the Mesh specifies both the type of primitive represented by the mesh and how the data should be interpreted.Classcom.jme3.sceneJMonkeyEngine
MeshAnimationLoaderUtility class used by OgreLoader to load poses and mesh animations.Classcom.jme3.scene.plugins.ogreJMonkeyEngine
MeshContextClass that holds information about the mesh.Classcom.jme3.scene.plugins.blender.meshesJMonkeyEngine
MeshHelperA class that is used in mesh calculations.Classcom.jme3.scene.plugins.blender.meshesJMonkeyEngine
MeshLoaderLoads Ogre3D mesh.Classcom.jme3.scene.plugins.ogreJMonkeyEngine
ModifierThis class represents an object's modifier.Classcom.jme3.scene.plugins.blender.modifiersJMonkeyEngine
ModifierHelperA class that is used in modifiers calculations.Classcom.jme3.scene.plugins.blender.modifiersJMonkeyEngine
MTLLoaderClasscom.jme3.scene.pluginsJMonkeyEngine
NodeNode defines an internal node of a scene graph.Classcom.jme3.sceneJMonkeyEngine
ObjectHelperA class that is used in object calculations.Classcom.jme3.scene.plugins.blender.objectsJMonkeyEngine
OBJLoaderReads OBJ format models.Classcom.jme3.scene.pluginsJMonkeyEngine
OBJLoader .Faceprotected OBJLoader.Classcom.jme3.scene.pluginsJMonkeyEngine
OBJLoader .Vertexprotected OBJLoader.Classcom.jme3.scene.pluginsJMonkeyEngine
OgreMaterialKeyOgreMaterialKey allows specifying material extensions, which map from Ogre3D base materials to jME3 materialsClasscom.jme3.scene.plugins.ogre.matextJMonkeyEngine
OgreMeshKeyOgreMeshKey is used to load Ogre3D mesh.Classcom.jme3.scene.plugins.ogreJMonkeyEngine
ParticlesHelperClasscom.jme3.scene.plugins.blender.particlesJMonkeyEngine
PixelInputOutputImplemens read/write operations for images.Interfacecom.jme3.scene.plugins.blender.textures.ioJMonkeyEngine
PixelIOFactoryThis class creates a pixel IO object for the specified image format.Classcom.jme3.scene.plugins.blender.textures.ioJMonkeyEngine
PointerA class that represents a pointer of any level that can be stored in the file.Classcom.jme3.scene.plugins.blender.fileJMonkeyEngine
PQTorusA parameterized torus, also known as a pq torus.Classcom.jme3.scene.shapeJMonkeyEngine
PropertiesThe blender object's custom properties.Classcom.jme3.scene.plugins.blender.objectsJMonkeyEngine
QuadQuad represents a rectangular plane in space defined by 4 vertices.Classcom.jme3.scene.shapeJMonkeyEngine
SceneGraphVisitorSceneGraphVisitorAdapter is used to traverse the scene Use by calling Spatial.Interfacecom.jme3.sceneJMonkeyEngine
SceneGraphVisitorAdapterSceneGraphVisitorAdapter is used to traverse the scene graph tree.Classcom.jme3.sceneJMonkeyEngine
SceneLoaderClasscom.jme3.scene.plugins.ogreJMonkeyEngine
SimpleBatchNodeSimpleBatchNode comes with some restrictions, but can yield better performances.Classcom.jme3.sceneJMonkeyEngine
SimulationNodeA node that represents either spatial or bone in constraint simulation.Classcom.jme3.scene.plugins.blender.constraintsJMonkeyEngine
SkeletonDebuggerNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
SkeletonLoaderClasscom.jme3.scene.plugins.ogreJMonkeyEngine
SkeletonPointsNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
SkeletonWireNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
SpatialSpatial defines the base class for scene graph nodes.Classcom.jme3.sceneJMonkeyEngine
Spatial .BatchHintClasscom.jme3.sceneJMonkeyEngine
Spatial .CullHintClasscom.jme3.sceneJMonkeyEngine
SphereSphere represents a 3D object with all points equidistance from a center point.Classcom.jme3.scene.shapeJMonkeyEngine
Sphere .TextureModeClasscom.jme3.scene.shapeJMonkeyEngine
StripBoxA box with solid (filled) faces.Classcom.jme3.scene.shapeJMonkeyEngine
StructureA class representing a single structure in the file.Classcom.jme3.scene.plugins.blender.fileJMonkeyEngine
SurfaceThis class represents a surface described by knots, weights and control points.Classcom.jme3.scene.shapeJMonkeyEngine
TextureBlenderAn interface for texture blending classes (the classes that mix the texture pixels with the material colors).Interfacecom.jme3.scene.plugins.blender.textures.blendingJMonkeyEngine
TextureBlenderAWTClasscom.jme3.scene.plugins.blender.textures.blendingJMonkeyEngine
TextureBlenderDDSClasscom.jme3.scene.plugins.blender.textures.blendingJMonkeyEngine
TextureBlenderFactoryThis class creates the texture blending class depending on the texture type.Classcom.jme3.scene.plugins.blender.textures.blendingJMonkeyEngine
TextureBlenderLuminanceClasscom.jme3.scene.plugins.blender.textures.blendingJMonkeyEngine
TextureGeneratorThis class is a base class for texture generators.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGenerator .BrightnessAndContrastDataThis class contains brightness and contrast data.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorBlendThis class generates the 'blend' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorCloudsThis class generates the 'clouds' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorDistnoiseThis class generates the 'distorted noise' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorFactoryClasscom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorMagicThis class generates the 'magic' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorMarbleThis class generates the 'marble' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorMusgraveThis class generates the 'musgrave' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorMusgrave .MusgraveDataConstructor SummaryTextureGeneratorMusgrave.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorNoiseThis class generates the 'noise' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorStucciThis class generates the 'stucci' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorVoronoiThis class generates the 'voronoi' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorWoodThis class generates the 'wood' texture.Classcom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureGeneratorWood .WaveFormInterfacecom.jme3.scene.plugins.blender.textures.generatingJMonkeyEngine
TextureHelperA class that is used in texture calculations.Classcom.jme3.scene.plugins.blender.texturesJMonkeyEngine
TexturePixelThe class that stores the pixel values of a texture.Classcom.jme3.scene.plugins.blender.texturesJMonkeyEngine
TorusAn ordinary (single holed) torus.Classcom.jme3.scene.shapeJMonkeyEngine
UpdateControlAllows for enqueueing tasks onto the update loop / rendering thread.Classcom.jme3.scene.controlJMonkeyEngine
UserDataUserData is used to contain user data objects set on spatials (primarily primitives) that do not implementClasscom.jme3.sceneJMonkeyEngine
UVCoordinatesGeneratorThis class is used for UV coordinates generation.Classcom.jme3.scene.plugins.blender.texturesJMonkeyEngine
UVCoordinatesGenerator .UVCoordinatesTypeClasscom.jme3.scene.plugins.blender.texturesJMonkeyEngine
VertexBufferA VertexBuffer contains a particular type of geometry data used by Meshes.Classcom.jme3.sceneJMonkeyEngine
VertexBuffer .FormatSpecifies format of the data stored in the buffer.Classcom.jme3.sceneJMonkeyEngine
VertexBuffer .TypeType of buffer.Classcom.jme3.sceneJMonkeyEngine
VertexBuffer .UsageThe usage of the VertexBuffer, specifies how often the buffer is used.Classcom.jme3.sceneJMonkeyEngine
VirtualIndexBufferIndexBuffer implementation that generates vertex indices sequentially based on a specific Mesh Mesh.Classcom.jme3.scene.meshJMonkeyEngine
WireBoxNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
WireFrustumNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
WireSphereNested Class SummaryNested classes/interfaces inherited from class com.Classcom.jme3.scene.debugJMonkeyEngine
WrappedIndexBufferWrappedIndexBuffer converts vertex indices from a non list based mesh mode such as Mesh.Classcom.jme3.scene.meshJMonkeyEngine