| Name | Description | Type | Package | Framework |
| AbstractBlenderHelper | A purpose of the helper class is to split calculation code into several classes. | Class | com.jme3.scene.plugins.blender | JMonkeyEngine |
|
| AbstractBox | A Box is defined by a minimal point and a maximal point. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| AbstractControl | An abstract implementation of the Control interface. | Class | com.jme3.scene.control | JMonkeyEngine |
|
| AnimationData | A simple class that sotres animation data. | Class | com.jme3.scene.plugins.blender.animations | JMonkeyEngine |
|
| AnimData | | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| AreaUtils | AreaUtils is used to calculate the area of various objects, such as bounding volumes. | Class | com.jme3.scene.control | JMonkeyEngine |
|
| ArmatureHelper | This class defines the methods to calculate certain aspects of animation and armature functionalities. | Class | com.jme3.scene.plugins.blender.animations | JMonkeyEngine |
|
| Arrow | The Arrow debug shape represents an arrow. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| AssetLinkNode | The AssetLinkNode does not store its children when exported to file. | Class | com.jme3.scene | JMonkeyEngine |
|
| BatchNode | BatchNode holds geometries that are a batched version of all the geometries that are in its sub scenegraph. | Class | com.jme3.scene | JMonkeyEngine |
|
| BezierCurve | A class that helps to calculate the bezier curves calues. | Class | com.jme3.scene.plugins.blender.curves | JMonkeyEngine |
|
| BillboardControl | | Class | com.jme3.scene.control | JMonkeyEngine |
|
| BillboardControl .Alignment | Determines how the billboard is aligned to the screen/camera. | Class | com.jme3.scene.control | JMonkeyEngine |
|
| BlenderContext | The class that stores temporary data and manages it during loading the belnd file. | Class | com.jme3.scene.plugins.blender | JMonkeyEngine |
|
| BlenderContext .LoadedFeatureDataType | This enum defines what loaded data type user wants to retreive. | Class | com.jme3.scene.plugins.blender | JMonkeyEngine |
|
| BlenderFileException | This exception is thrown when blend file data is somehow invalid. | Class | com.jme3.scene.plugins.blender.exceptions | JMonkeyEngine |
|
| BlenderInputStream | An input stream with random access to data. | Class | com.jme3.scene.plugins.blender.file | JMonkeyEngine |
|
| BlenderLoader | This is the main loading class. | Class | com.jme3.scene.plugins.blender | JMonkeyEngine |
|
| BlenderModelLoader | This is the main loading class. | Class | com.jme3.scene.plugins.blender | JMonkeyEngine |
|
| BoneContext | This class holds the basic data that describes a bone. | Class | com.jme3.scene.plugins.blender.animations | JMonkeyEngine |
|
| Box | A box with solid (filled) faces. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| CameraControl | This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) | Class | com.jme3.scene.control | JMonkeyEngine |
|
| CameraControl .ControlDirection | | Class | com.jme3.scene.control | JMonkeyEngine |
|
| CameraHelper | A class that is used to load cameras into the scene. | Class | com.jme3.scene.plugins.blender.cameras | JMonkeyEngine |
|
| CameraNode | CameraNode simply uses CameraControl to implement linking of camera and node data. | Class | com.jme3.scene | JMonkeyEngine |
|
| CollisionData | CollisionData is an interface that can be used to do triangle-accurate collision with bounding volumes and rays. | Interface | com.jme3.scene | JMonkeyEngine |
|
| ColorBand | A class constaining the colorband data. | Class | com.jme3.scene.plugins.blender.textures | JMonkeyEngine |
|
| CombinedTexture | This class represents a texture that is defined for the material. | Class | com.jme3.scene.plugins.blender.textures | JMonkeyEngine |
|
| Constraint | The implementation of a constraint. | Class | com.jme3.scene.plugins.blender.constraints | JMonkeyEngine |
|
| ConstraintDefinition | A base class for all constraint definitions. | Class | com.jme3.scene.plugins.blender.constraints.definitions | JMonkeyEngine |
|
| ConstraintDefinitionFactory | | Class | com.jme3.scene.plugins.blender.constraints.definitions | JMonkeyEngine |
|
| ConstraintHelper | This class should be used for constraint calculations. | Class | com.jme3.scene.plugins.blender.constraints | JMonkeyEngine |
|
| ConstraintHelper .Space | The space of target or owner transformation. | Class | com.jme3.scene.plugins.blender.constraints | JMonkeyEngine |
|
| Control | An interface for scene-graph controls. | Interface | com.jme3.scene.control | JMonkeyEngine |
|
| Curve | Curve is a visual, line-based representation of a Spline. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| CurvesHelper | A class that is used in mesh calculations. | Class | com.jme3.scene.plugins.blender.curves | JMonkeyEngine |
|
| Cylinder | A simple cylinder, defined by it's height and radius. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| DnaBlockData | The data block containing the description of the file. | Class | com.jme3.scene.plugins.blender.file | JMonkeyEngine |
|
| Dome | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| DynamicArray | | Class | com.jme3.scene.plugins.blender.file | JMonkeyEngine |
|
| FileBlockHeader | A class that holds the header data of a file block. | Class | com.jme3.scene.plugins.blender.file | JMonkeyEngine |
|
| Geometry | Geometry defines a leaf node of the scene graph. | Class | com.jme3.scene | JMonkeyEngine |
|
| Grid | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| IndexBuffer | IndexBuffer is an abstraction for integer index buffers, it is used to retrieve indices without knowing in which format they | Class | com.jme3.scene.mesh | JMonkeyEngine |
|
| IndexByteBuffer | IndexBuffer implementation for ByteBuffers. | Class | com.jme3.scene.mesh | JMonkeyEngine |
|
| IndexIntBuffer | IndexBuffer implementation for IntBuffers. | Class | com.jme3.scene.mesh | JMonkeyEngine |
|
| IndexShortBuffer | IndexBuffer implementation for ShortBuffers. | Class | com.jme3.scene.mesh | JMonkeyEngine |
|
| Ipo | This class is used to calculate bezier curves value for the given frames. | Class | com.jme3.scene.plugins.blender.animations | JMonkeyEngine |
|
| IpoHelper | This class helps to compute values from interpolation curves for features like animation or constraint influence. | Class | com.jme3.scene.plugins.blender.animations | JMonkeyEngine |
|
| LightControl | This Control maintains a reference to a Camera, which will be synched with the position (worldTranslation) | Class | com.jme3.scene.control | JMonkeyEngine |
|
| LightControl .ControlDirection | | Class | com.jme3.scene.control | JMonkeyEngine |
|
| LightHelper | A class that is used in light calculations. | Class | com.jme3.scene.plugins.blender.lights | JMonkeyEngine |
|
| LightNode | LightNode is used to link together a Light object with a Node object. | Class | com.jme3.scene | JMonkeyEngine |
|
| Line | A simple line implementation with a start and an end. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| LodControl | Determines what Level of Detail a spatial should be, based on how many pixels on the screen the spatial is taking up. | Class | com.jme3.scene.control | JMonkeyEngine |
|
| MaterialContext | This class holds the data about the material. | Class | com.jme3.scene.plugins.blender.materials | JMonkeyEngine |
|
| MaterialExtension | MaterialExtension defines a mapping from an Ogre3D "base" material to a jME3 material definition. | Class | com.jme3.scene.plugins.ogre.matext | JMonkeyEngine |
|
| MaterialExtensionLoader | Used internally by MaterialLoaderConstructor SummaryMaterialExtensionLoader() | Class | com.jme3.scene.plugins.ogre.matext | JMonkeyEngine |
|
| MaterialExtensionSet | MaterialExtensionSet is simply a container for several MaterialExtensions so that it can be set globally for all | Class | com.jme3.scene.plugins.ogre.matext | JMonkeyEngine |
|
| MaterialHelper | | Class | com.jme3.scene.plugins.blender.materials | JMonkeyEngine |
|
| MaterialHelper .DiffuseShader | The type of the material's diffuse shader. | Class | com.jme3.scene.plugins.blender.materials | JMonkeyEngine |
|
| MaterialHelper .SpecularShader | The type of the material's specular shader. | Class | com.jme3.scene.plugins.blender.materials | JMonkeyEngine |
|
| MaterialLoader | | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| Mesh | Mesh is used to store rendering data. | Class | com.jme3.scene | JMonkeyEngine |
|
| Mesh .Mode | The mode of the Mesh specifies both the type of primitive represented by the mesh and how the data should be interpreted. | Class | com.jme3.scene | JMonkeyEngine |
|
| MeshAnimationLoader | Utility class used by OgreLoader to load poses and mesh animations. | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| MeshContext | Class that holds information about the mesh. | Class | com.jme3.scene.plugins.blender.meshes | JMonkeyEngine |
|
| MeshHelper | A class that is used in mesh calculations. | Class | com.jme3.scene.plugins.blender.meshes | JMonkeyEngine |
|
| MeshLoader | Loads Ogre3D mesh. | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| Modifier | This class represents an object's modifier. | Class | com.jme3.scene.plugins.blender.modifiers | JMonkeyEngine |
|
| ModifierHelper | A class that is used in modifiers calculations. | Class | com.jme3.scene.plugins.blender.modifiers | JMonkeyEngine |
|
| MTLLoader | | Class | com.jme3.scene.plugins | JMonkeyEngine |
|
| Node | Node defines an internal node of a scene graph. | Class | com.jme3.scene | JMonkeyEngine |
|
| ObjectHelper | A class that is used in object calculations. | Class | com.jme3.scene.plugins.blender.objects | JMonkeyEngine |
|
| OBJLoader | Reads OBJ format models. | Class | com.jme3.scene.plugins | JMonkeyEngine |
|
| OBJLoader .Face | protected OBJLoader. | Class | com.jme3.scene.plugins | JMonkeyEngine |
|
| OBJLoader .Vertex | protected OBJLoader. | Class | com.jme3.scene.plugins | JMonkeyEngine |
|
| OgreMaterialKey | OgreMaterialKey allows specifying material extensions, which map from Ogre3D base materials to jME3 materials | Class | com.jme3.scene.plugins.ogre.matext | JMonkeyEngine |
|
| OgreMeshKey | OgreMeshKey is used to load Ogre3D mesh. | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| ParticlesHelper | | Class | com.jme3.scene.plugins.blender.particles | JMonkeyEngine |
|
| PixelInputOutput | Implemens read/write operations for images. | Interface | com.jme3.scene.plugins.blender.textures.io | JMonkeyEngine |
|
| PixelIOFactory | This class creates a pixel IO object for the specified image format. | Class | com.jme3.scene.plugins.blender.textures.io | JMonkeyEngine |
|
| Pointer | A class that represents a pointer of any level that can be stored in the file. | Class | com.jme3.scene.plugins.blender.file | JMonkeyEngine |
|
| PQTorus | A parameterized torus, also known as a pq torus. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| Properties | The blender object's custom properties. | Class | com.jme3.scene.plugins.blender.objects | JMonkeyEngine |
|
| Quad | Quad represents a rectangular plane in space defined by 4 vertices. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| SceneGraphVisitor | SceneGraphVisitorAdapter is used to traverse the scene Use by calling Spatial. | Interface | com.jme3.scene | JMonkeyEngine |
|
| SceneGraphVisitorAdapter | SceneGraphVisitorAdapter is used to traverse the scene graph tree. | Class | com.jme3.scene | JMonkeyEngine |
|
| SceneLoader | | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| SimpleBatchNode | SimpleBatchNode comes with some restrictions, but can yield better performances. | Class | com.jme3.scene | JMonkeyEngine |
|
| SimulationNode | A node that represents either spatial or bone in constraint simulation. | Class | com.jme3.scene.plugins.blender.constraints | JMonkeyEngine |
|
| SkeletonDebugger | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| SkeletonLoader | | Class | com.jme3.scene.plugins.ogre | JMonkeyEngine |
|
| SkeletonPoints | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| SkeletonWire | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| Spatial | Spatial defines the base class for scene graph nodes. | Class | com.jme3.scene | JMonkeyEngine |
|
| Spatial .BatchHint | | Class | com.jme3.scene | JMonkeyEngine |
|
| Spatial .CullHint | | Class | com.jme3.scene | JMonkeyEngine |
|
| Sphere | Sphere represents a 3D object with all points equidistance from a center point. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| Sphere .TextureMode | | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| StripBox | A box with solid (filled) faces. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| Structure | A class representing a single structure in the file. | Class | com.jme3.scene.plugins.blender.file | JMonkeyEngine |
|
| Surface | This class represents a surface described by knots, weights and control points. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| TextureBlender | An interface for texture blending classes (the classes that mix the texture pixels with the material colors). | Interface | com.jme3.scene.plugins.blender.textures.blending | JMonkeyEngine |
|
| TextureBlenderAWT | | Class | com.jme3.scene.plugins.blender.textures.blending | JMonkeyEngine |
|
| TextureBlenderDDS | | Class | com.jme3.scene.plugins.blender.textures.blending | JMonkeyEngine |
|
| TextureBlenderFactory | This class creates the texture blending class depending on the texture type. | Class | com.jme3.scene.plugins.blender.textures.blending | JMonkeyEngine |
|
| TextureBlenderLuminance | | Class | com.jme3.scene.plugins.blender.textures.blending | JMonkeyEngine |
|
| TextureGenerator | This class is a base class for texture generators. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGenerator .BrightnessAndContrastData | This class contains brightness and contrast data. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorBlend | This class generates the 'blend' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorClouds | This class generates the 'clouds' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorDistnoise | This class generates the 'distorted noise' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorFactory | | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorMagic | This class generates the 'magic' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorMarble | This class generates the 'marble' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorMusgrave | This class generates the 'musgrave' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorMusgrave .MusgraveData | Constructor SummaryTextureGeneratorMusgrave. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorNoise | This class generates the 'noise' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorStucci | This class generates the 'stucci' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorVoronoi | This class generates the 'voronoi' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorWood | This class generates the 'wood' texture. | Class | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureGeneratorWood .WaveForm | | Interface | com.jme3.scene.plugins.blender.textures.generating | JMonkeyEngine |
|
| TextureHelper | A class that is used in texture calculations. | Class | com.jme3.scene.plugins.blender.textures | JMonkeyEngine |
|
| TexturePixel | The class that stores the pixel values of a texture. | Class | com.jme3.scene.plugins.blender.textures | JMonkeyEngine |
|
| Torus | An ordinary (single holed) torus. | Class | com.jme3.scene.shape | JMonkeyEngine |
|
| UpdateControl | Allows for enqueueing tasks onto the update loop / rendering thread. | Class | com.jme3.scene.control | JMonkeyEngine |
|
| UserData | UserData is used to contain user data objects set on spatials (primarily primitives) that do not implement | Class | com.jme3.scene | JMonkeyEngine |
|
| UVCoordinatesGenerator | This class is used for UV coordinates generation. | Class | com.jme3.scene.plugins.blender.textures | JMonkeyEngine |
|
| UVCoordinatesGenerator .UVCoordinatesType | | Class | com.jme3.scene.plugins.blender.textures | JMonkeyEngine |
|
| VertexBuffer | A VertexBuffer contains a particular type of geometry data used by Meshes. | Class | com.jme3.scene | JMonkeyEngine |
|
| VertexBuffer .Format | Specifies format of the data stored in the buffer. | Class | com.jme3.scene | JMonkeyEngine |
|
| VertexBuffer .Type | Type of buffer. | Class | com.jme3.scene | JMonkeyEngine |
|
| VertexBuffer .Usage | The usage of the VertexBuffer, specifies how often the buffer is used. | Class | com.jme3.scene | JMonkeyEngine |
|
| VirtualIndexBuffer | IndexBuffer implementation that generates vertex indices sequentially based on a specific Mesh Mesh. | Class | com.jme3.scene.mesh | JMonkeyEngine |
|
| WireBox | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| WireFrustum | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| WireSphere | Nested Class SummaryNested classes/interfaces inherited from class com. | Class | com.jme3.scene.debug | JMonkeyEngine |
|
| WrappedIndexBuffer | WrappedIndexBuffer converts vertex indices from a non list based mesh mode such as Mesh. | Class | com.jme3.scene.mesh | JMonkeyEngine |