| Name | Description | Type | Package | Framework |
| AbstractFilter | Class | com.jme3.terrain.noise.filter | JMonkeyEngine | |
| Basis | Interface for - basically 3D - noise generation algorithms, based on the book: Texturing & Modeling - A Procedural Approach | Interface | com.jme3.terrain.noise | JMonkeyEngine |
| CatRom2 | Class | com.jme3.terrain.noise.modulator | JMonkeyEngine | |
| Color | Helper class for working with colors and gradientsConstructor SummaryColor() | Class | com.jme3.terrain.noise | JMonkeyEngine |
| Filter | Interface | com.jme3.terrain.noise | JMonkeyEngine | |
| FilteredBasis | Fields inherited from class com. | Class | com.jme3.terrain.noise.basis | JMonkeyEngine |
| Fractal | Interface for a general fractal basis. | Interface | com.jme3.terrain.noise.fractal | JMonkeyEngine |
| FractalSum | FractalSum is the simplest form of fractal functions summing up a few octaves of the noise value with an ever decreasing (0 < roughness < 1) amplitude | Class | com.jme3.terrain.noise.fractal | JMonkeyEngine |
| HydraulicErodeFilter | Fields inherited from class com. | Class | com.jme3.terrain.noise.filter | JMonkeyEngine |
| ImprovedNoise | Perlin's default implementation of Improved Perlin Noise designed to work with Noise base | Class | com.jme3.terrain.noise.basis | JMonkeyEngine |
| IterativeFilter | Fields inherited from class com. | Class | com.jme3.terrain.noise.filter | JMonkeyEngine |
| Modulator | Interface | com.jme3.terrain.noise.modulator | JMonkeyEngine | |
| Noise | Class | com.jme3.terrain.noise.basis | JMonkeyEngine | |
| NoiseAggregator | A simple aggregator basis. | Class | com.jme3.terrain.noise.basis | JMonkeyEngine |
| NoiseModulator | Interface | com.jme3.terrain.noise.modulator | JMonkeyEngine | |
| OptimizedErode | Fields inherited from class com. | Class | com.jme3.terrain.noise.filter | JMonkeyEngine |
| PerturbFilter | Fields inherited from class com. | Class | com.jme3.terrain.noise.filter | JMonkeyEngine |
| ShaderUtils | Helper class containing useful functions explained in the book: Texturing & Modeling - A Procedural Approach | Class | com.jme3.terrain.noise | JMonkeyEngine |
| SmoothFilter | Fields inherited from class com. | Class | com.jme3.terrain.noise.filter | JMonkeyEngine |
| ThermalErodeFilter | Fields inherited from class com. | Class | com.jme3.terrain.noise.filter | JMonkeyEngine |