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#Net.phys2d.raw.collide Classes and Interfaces - 21 results found.
| Name | Description | Type | Package | Framework |
| BoxBoxCollider | The implementation of box to box collision. | Class | net.phys2d.raw.collide | Phys2D |
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| BoxCircleCollider | A collider for boxes hitting circles. | Class | net.phys2d.raw.collide | Phys2D |
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| CircleBoxCollider | A collider for circles hitting boxes, Circle = BodyA, Box = BodyB The create() method is used as a factory incase this class should | Class | net.phys2d.raw.collide | Phys2D |
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| CircleCircleCollider | A collider for circle 2 circle collisions The create() method is used as a factory just in case this | Class | net.phys2d.raw.collide | Phys2D |
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| Collide | A static utility for resolve the collision between shapes TODO: make this nonstatic to allow a user to provide his/her own factory | Class | net.phys2d.raw | Phys2D |
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| Collider | The description of any geometry collision resolver. | Interface | net.phys2d.raw.collide | Phys2D |
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| ColliderFactory | A collider factory to create colliders for arbitrary bodies, or actually their shapes. | Class | net.phys2d.raw.collide | Phys2D |
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| ColliderUnavailableException | An exception that is thrown by the ColliderFactory when no suitable collider has been found. | Class | net.phys2d.raw.collide | Phys2D |
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| EdgeSweep | two polygons. | Class | net.phys2d.raw.collide | Phys2D |
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| FeaturePair | An identifier for a pair of edges between two bodies. | Class | net.phys2d.raw.collide | Phys2D |
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| Intersection | Class representing a single intersection. | Class | net.phys2d.raw.collide | Phys2D |
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| IntersectionGatherer | This is a very important class for collision detection between polygons for several reasons: | Class | net.phys2d.raw.collide | Phys2D |
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| LineBoxCollider | The logic for checking lines against boxesConstructor SummaryLineBoxCollider() | Class | net.phys2d.raw.collide | Phys2D |
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| LineCircleCollider | Collision routines betwene a circle and a line. | Class | net.phys2d.raw.collide | Phys2D |
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| LineLineCollider | Collides two lines with oneanother. | Class | net.phys2d.raw.collide | Phys2D |
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| LinePolygonCollider | Collider for a Line and a Convex Polygon. | Class | net.phys2d.raw.collide | Phys2D |
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| PenetrationSweep | This class will, given an intersection pair (an ingoing and outgoing intersection), calculate the penetration depth. | Class | net.phys2d.raw.collide | Phys2D |
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| PolygonBoxCollider | Collide a Convex Polygon with a Box. | Class | net.phys2d.raw.collide | Phys2D |
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| PolygonCircleCollider | Collide a circle with a convex polygonConstructor SummaryPolygonCircleCollider() | Class | net.phys2d.raw.collide | Phys2D |
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| PolygonPolygonCollider | Collision detection functions for colliding two polygons. | Class | net.phys2d.raw.collide | Phys2D |
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| SwapCollider | A collider wrapper that swaps the collision result of the collider. | Class | net.phys2d.raw.collide | Phys2D |