| Name | Description | Type | Package | Framework |
| BruteCollisionStrategy | Brute force collision. | Class | net.phys2d.raw.strategies | Phys2D |
| QuadSpaceStrategy | A strategy that divides the space into 4 repeatedly until either the target number of bodies is reached or the a given level of | Class | net.phys2d.raw.strategies | Phys2D |