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#Robocode.control.events Classes and Interfaces - 14 results found.
NameDescriptionTypePackageFramework
BattleAdaptorAn abstract adapter class for receiving battle events by implementing the IBattleListener.Classrobocode.control.eventsRoboCode
BattleCompletedEventA BattleCompletedEvent is sent to onBattleCompleted() when the battle is completed successfully and results are available.Classrobocode.control.eventsRoboCode
BattleErrorEventA BattleErrorEvent is sent to onBattleError() when an error message is sent from the game in the during the battle.Classrobocode.control.eventsRoboCode
BattleEventThis is the base class of all battle events.Classrobocode.control.eventsRoboCode
BattleFinishedEventA BattleFinishedEvent is sent to onBattleFinished() when the battle is finished.Classrobocode.control.eventsRoboCode
BattleMessageEventA BattleMessageEvent is sent to onBattleMessage() when an informal message is sent from the game in the during the battle.Classrobocode.control.eventsRoboCode
BattlePausedEventA BattlePausedEvent is sent to onBattlePaused() when a battle has been paused.Classrobocode.control.eventsRoboCode
BattleResumedEventA BattleResumedEvent is sent to onBattleResumed() when a battle has been resumed (after having been paused).Classrobocode.control.eventsRoboCode
BattleStartedEventA BattleStartedEvent is sent to onBattleStarted() when a new battle is started.Classrobocode.control.eventsRoboCode
IBattleListenerThe listener interface for receiving "interesting" battle events from the game, e.Interfacerobocode.control.eventsRoboCode
RoundEndedEventA RoundEndedEvent is sent to onRoundEnded() when the current round of a battle has ended.Classrobocode.control.eventsRoboCode
RoundStartedEventA RoundStartedEvent is sent to onRoundStarted() when a new round in a battle is started.Classrobocode.control.eventsRoboCode
TurnEndedEventA TurnEndedEvent is sent to onTurnEnded() when the current turn in a battle round is ended.Classrobocode.control.eventsRoboCode
TurnStartedEventA TurnStartedEvent is sent to onTurnStarted() when a new turn in a battle round is started.Classrobocode.control.eventsRoboCode