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#Robocode.control.snapshot Classes and Interfaces - 7 results found.
| Name | Description | Type | Package | Framework |
| BulletState | enum BulletStateextends EnumDefines a bullet state, which can be: just fired, moving somewhere, hitting a victim, | Class | robocode.control.snapshot | RoboCode |
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| IBulletSnapshot | Interface of a bullet snapshot at a specific time in a battle. | Interface | robocode.control.snapshot | RoboCode |
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| IDebugProperty | Interface of a debug property, which is a key-value pair. | Interface | robocode.control.snapshot | RoboCode |
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| IRobotSnapshot | Interface of a robot snapshot at a specific time in a battle. | Interface | robocode.control.snapshot | RoboCode |
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| IScoreSnapshot | Interface of a score snapshot at a specific time in a battle. | Interface | robocode.control.snapshot | RoboCode |
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| ITurnSnapshot | Interface of a battle turn snapshot at a specific time in a battle. | Interface | robocode.control.snapshot | RoboCode |
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| RobotState | enum RobotStateextends EnumDefines a robot state, which can be: active on the battlefield, hitting a wall or robot this turn, or dead. | Class | robocode.control.snapshot | RoboCode |