Search Java Classes and Packages

Search Java Frameworks and Libraries

255581 classes and counting ...
Search Tips Index Status



#Sim.display Classes and Interfaces - 21 results found.
NameDescriptionTypePackageFramework
CapturingCanvas3DCanvas3D that is synchronized with Display3D and uses postswap to save the contextGraphics intoClasssim.display3dMason
ChartUtilities A collection of static methods designed to make it easy for you to set up charts as displays.Classsim.displayMason
ChartUtilities .ProvidesCollectionThis class provides Collections of Objects to chart, or provides null if the current charted values shouldn't be changed.Interfacesim.displayMason
ChartUtilities .ProvidesDoubleDoublesThis class provides two double arrays (that is, an array of the form double[2][]), which are the same length, which represent the x and y coordinates of points, or else Interfacesim.displayMason
ChartUtilities .ProvidesDoubleDoublesAndLabelsThis class provides arrays of arrays of doubles to chart, plus one label for each of the arrays, or provides null if the current charted values shouldn't be changed.Interfacesim.displayMason
ChartUtilities .ProvidesDoublesInterfacesim.displayMason
ChartUtilities .ProvidesDoublesAndLabelsThis class provides arrays of doubles to chart, with associated labels, or provides null if the current charted values shouldn't be changed.Interfacesim.displayMason
ChartUtilities .ProvidesObjectsThis class provides arrays of Objects to chart, or provides null if the current charted values shouldn't be changed.Interfacesim.displayMason
ChartUtilities .ProvidesTripleDoublesThis class provides three double arrays (that is, an array of the form double[3][]), which are the same length, which represent the x, y, and z coordinates of points, or else Interfacesim.displayMason
ConsoleConsole is an elaborate Controller which provides a variety of GUI niceties to control the basics of a simulation.Classsim.displayMason
ControllerA Controller is the top-level object responsible for setting up and running the GUIState.Interfacesim.displayMason
Display2DDisplay2D holds, displays, and manipulates 2D Portrayal objects, allowing the user to scale them, scroll them, change how often they're updated, take snapshots, and generate Quicktime movies.Classsim.displayMason
Display3DDisplay3D holds, displays, and manipulates 3D Portrayal objects, allowing the user to scale them, rotate them, translate them, magnify them, change how often they're updated, take snapshots, and generate Quicktime movies.Classsim.display3dMason
GUIStateA wrapper for SimState and Schedule which provides additional functionality for GUI objects.Classsim.displayMason
Manipulating2DManipulating2D is a simple interface for user interface objects which can manipulate portrayals in certain ways.Interfacesim.displayMason
PrefsA simple cover class for Java's preferences system.Classsim.displayMason
RateAdjusterA simple class which maintains a frame rate fixed to no more than a given number of ticks per second.Classsim.displayMason
SelectionBehaviorA behavior added to Display3Ds which enables Portrayal3Ds to be selected (via Java3D picking).Classsim.display3dMason
SimAppletA simple class for creating Applets out of your simulations.Classsim.displayMason
SimpleControllerClasssim.displayMason
ToolTipBehaviorA behavior similar to SelectionBehavior, except you don't have to double-click and the resulting info is presented in a tool-tip, not theClasssim.display3dMason