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#Sim.engine Classes and Interfaces - 15 results found.
NameDescriptionTypePackageFramework
AsynchronousSteppableFires up a separate thread which runs until the simulation model requests it be halted.Classsim.engineMason
MakesSimStateAn interface for classes capable of creating SimState subclasses.Interfacesim.engineMason
MethodStepA Steppable which calls an underlying method using Java's reflection system.Classsim.engineMason
MultiStepMultiStep takes an integer N, a boolean called countdown, and a steppable.Classsim.engineMason
ParallelSequenceSpawns all the sequence elements in parallel on separate threads.Classsim.engineMason
RandomSequenceRandomSequence is a Sequence which executes its Steppable objects in random order each time.Classsim.engineMason
RepeatRepeat is an abstract Steppable and Stoppable which generalizes the notion of repeated Steppables.Classsim.engineMason
ScheduleSchedule defines a threadsafe scheduling queue in which events can be scheduled to occur at future time.Classsim.engineMason
Schedule .KeyTimestamps stored as keys in the heap.Classsim.engineMason
SequenceSequence is Steppable which holds an array of Steppables.Classsim.engineMason
SimStateSimState represents the simulation proper.Classsim.engineMason
SteppableInterfacesim.engineMason
StoppableInterfacesim.engineMason
TentativeStepA Steppable wrapper which can be stopped.Classsim.engineMason
WeakStepWeakStep is a wrapper for steppable objects in the situation where we only want the schedule to tenuously hold onto the steppable object -- that is, if everyoneClasssim.engineMason