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Ans. 1. HashSet doesnt maintain its elements in any specific order and is all random whereas TreeSet maintains elements in natural order 9 order defined by the equals method of TreeSet element type )
2. TreeSet doesnt allow null elements whereas HashMap does.
3. As TreeSet orders elements and is hence insertion is comparatively slower.
4. HashSet performs basic operations like add(), remove(), contains(), size() etc. in a constant size time. A TreeSet performs these operations at the order of log(n) time.
5. HashMap in Java internally backs a HashSet. A NavigableMap backs a TreeSet internally.
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Ans. Coupling is the degree of interdependence between software modules, a measure of how closely connected two modules are or the strength of the relationships between modules.
Cohesion refers to the degree to which the elements of a module belong together. Cohesion measures the strength of relationship between pieces of functionality within a given module.
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Ans. The prototype pattern is a creational design pattern. It is used when the type of objects to create is determined by a prototypical instance, which is cloned to produce new objects. Prototype is used when we need duplicate copies of objects.
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Ans. <a href="http://www.programcreek.com/2009/02/diagram-for-hierarchy-of-exception-classes/" rel="nofollow">http://www.programcreek.com/2009/02/diagram-for-hierarchy-of-exception-classes/</a>
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Ans. GET is supposed to get information from the server. Client sends the minimal information so that Server can respond with the response body on basis of request. For example - You want to get complete employment record for employee id 123
POST is supposed to send the information for submission. Payload or a Body is usually sent so that it can be persisted on the server. For example - Sending the complete information of an employee ( id, name , dept etc ) to the server for persisting it.
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Ans. PUT requests are only meant to place the object as it is on server. For example - You want a file to be uploaded and then placed in a particular folder or you want an Employee object to be persisted in the table.
POST requests are also meant to transfer information from client to server but that information once received at the server is evaluated , modified or refactored before persisting.
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Ans. Fail Safe systems are tolerant systems that continue processing even if they sense any problem. the objective here is to continue with the processing even if there are some problems instead of completely shutting it down. Example could be to catch an exception and still letting it complete with partial results.
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Ans. Deployment Descriptor which is usually web.xml is used to specify the classes, resources and configuration of the application and how the web server uses them to serve web requests.This file is usually added to WEB-INF folder and contains following
* Servlet entries and url mapping
* Plugins
* Some info regarding authentication / filters
* Landing Page
* Event Handlers
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Ans. A cookie is a small piece of text stored on a user's computer by the browser for a specific domain. Commonly used for authentication, storing site preferences, and server session identification.
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Ans. They are different the way their elements are stored in memory. TreeMap stores the Keys in order whereas HashMap stores the key value pairs randomly.
Ans. List - Members are stored in sequence in memory and can be accessed through index.
Set - There is no relevance of sequence and index. Sets doesn't contain duplicates whereas multiset can have duplicates.
Map - Contains Key , Value pairs.
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Which access specifiers can be used with top level class ?
public or default
public or private
public or protected
protected or default
Very frequently asked. Among first few questions in almost all interviews. Among Top 5 frequently asked questions. Frequently asked in Indian service companies (HCL,TCS,Infosys,Capgemini etc based on multiple feedback ) and Epam Systems
Ans. "equals" is the method of object class which is supposed to be overridden to check object equality, whereas "==" operator evaluate to see if the object handlers on the left and right are pointing to the same object in memory.
x.equals(y) means the references x and y are holding objects that are equal. x==y means that the references x and y have same object.
Sample code:
String x = new String("str");
String y = new String("str");
System.out.println(x == y); // prints false
System.out.println(x.equals(y)); // prints true
Ans. Checked exceptions are the exceptions for which compiler throws an errors if they are not checked whereas unchecked exceptions are caught during run time only and hence can't be checked.
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Ans. Its a method which cannot be overridden. Compiler throws an error if we try to override a method which has been declared final in the parent class.
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Ans. FALSE. == operator compares object references, a and b are references to two different objects, hence the FALSE. .equals method is used to compare string object content.
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Ans. There can be two different elements with the same hashcode. When two elements have the same hashcode then Java uses the equals to further differentation. So there can be one or two objects depending on the content of the objects.
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Ans. Hashcode is used for bucketing in Hash implementations like HashMap, HashTable, HashSet etc. The value received from hashcode() is used as bucket number for storing elements. This bucket number is the address of the element inside the set/map. when you do contains() then it will take the hashcode of the element, then look for the bucket where hashcode points to and if more than 1 element is found in the same bucket (multiple objects can have the same hashcode) then it uses the equals() method to evaluate if object are equal, and then decide if contain() is true or false, or decide if element could be added in the set or not.
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Ans. String pool (String intern pool) is a special storage area in Java heap. When a string is created and if the string already exists in the pool, the reference of the existing string will be returned, instead of creating a new object and returning its reference.
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Ans. 1. String Pool - When a string is created and if it exists in the pool, the reference of the existing string will be returned instead of creating a new object. If string is not immutable, changing the string with one reference will lead to the wrong value for the other references.
Example -
String str1 = "String1";
String str2 = "String1"; // It doesn't create a new String and rather reuses the string literal from pool
// Now both str1 and str2 pointing to same string object in pool, changing str1 will change it for str2 too
2. To Cache its Hashcode - If string is not immutable, One can change its hashcode and hence it's not fit to be cached.
3. Security - String is widely used as parameter for many java classes, e.g. network connection, opening files, etc. Making it mutable might possess threats due to interception by the other code segment.
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