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 Q151. If you are given a choice to have a functionality shared either through dependency or through a Web service, which one will you choose ?Solution
Ans. Web Service promotes looser coupling but with comes with coding and performance overheads. Jars provide better performance and may be lesser coding but are problematic with update distribution. If the situation doesn't require frequent dependency updates and if it's only read operation of persistence, Having dependencies should be a better choice , otherwise web service.

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   Like         Discuss         Correct / Improve     Design  Web Service vs Jar


 Q152. What are the fail fast systems ?
Ans. Fail fast systems are intolerant systems that fails at the first instance of smelling any problem. The objective here is to break the system instead of continuing with the possibly flawed processing. Example could be breaking the processing upon an exception.

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   Like         Discuss         Correct / Improve     fail fast systems   system design     Asked in 1 Companies


 Q153. What are the fail safe systems ?Operating System
Ans. Fail Safe systems are tolerant systems that continue processing even if they sense any problem. the objective here is to continue with the processing even if there are some problems instead of completely shutting it down. Example could be to catch an exception and still letting it complete with partial results.

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 Q154. What are the Wrapper classes available for primitive types ?Core Java
Ans. boolean - java.lang.Boolean
byte - java.lang.Byte
char - java.lang.Character
double - java.lang.Double
float - java.lang.Float
int - java.lang.Integer
long - java.lang.Long
short - java.lang.Short
void - java.lang.Void

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Very frequently asked. Among first few questions in almost all interviews. Among Top 5 frequently asked questions. Frequently asked in Indian service companies (HCL,TCS,Infosys,Capgemini etc based on multiple feedback ) and Epam Systems
  Q155. Difference between == and .equals() ?Core Java
Ans. "equals" is the method of object class which is supposed to be overridden to check object equality, whereas "==" operator evaluate to see if the object handlers on the left and right are pointing to the same object in memory.

x.equals(y) means the references x and y are holding objects that are equal. x==y means that the references x and y have same object.

Sample code:

String x = new String("str");
String y = new String("str");

System.out.println(x == y); // prints false
System.out.println(x.equals(y)); // prints true

  Sample Code for equals

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  Q156. What is the use of Transient Keyword ?Core Java
Ans. It in Java is used to indicate that a field should not be serialized.

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 Q157. What Design pattern Wrapper Classes implement ?Design
Ans. Adapter.

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 Q158. Difference between Factory and Abstract Factory Design Pattern ?Design
Ans. Factory Pattern deals with creation of objects delegated to a separate factory class whereas Abstract Factory patterns works around a super-factory which creates other factories.

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 Q159. Difference between Factory and Builder Design Pattern ?Design
Ans. Builder pattern is the extension of Factory pattern wherein the Builder class builds a complex object in multiple steps.

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 Q160. Difference between Proxy and Adapter ?Design
Ans. Adapter object has a different input than the real subject whereas Proxy object has the same input as the real subject. Proxy object is such that it should be placed as it is in place of the real subject.

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 Q161. Difference between Adapter and Facade ?Design
Ans. The Difference between these patterns in only the intent. Adapter is used because the objects in current form cannot communicate where as in Facade , though the objects can communicate , A Facade object is placed between the client and subject to simplify the interface.

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 Q162. Difference between Builder and Composite ?
Ans. Builder is a creational Design Pattern whereas Composite is a structural design pattern. Composite creates Parent - Child relations between your objects while Builder is used to create group of objects of predefined types.

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 Q163. Example of Chain of Responsibility Design Pattern ?
Ans. Exception Handling Throw mechanism.

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 Q164. Example of Observer Design Pattern ?
Ans. Listeners.

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 Q165. Difference between Factory and Strategy Design Pattern ?Design
Ans. Factory is a creational design pattern whereas Strategy is behavioral design pattern. Factory revolves around the creation of object at runtime whereas Strategy or Policy revolves around the decision at runtime.

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 Q166. Shall we use abstract classes or Interfaces in Policy / Strategy Design Pattern ?
Ans. Strategy deals only with decision making at runtime so Interfaces should be used.

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 Q167. What is a Listener ?Design
Ans. In GUI programming, an object that can be registered to be notified when events of some given type occur. The object is said to listener? for the events.

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Very frequently asked.Usually among first few questions.
  Q168. What is MVC ? Design
Ans. MVC is a Design Pattern that facilititates loose coupling by segregating responsibilities in a Web application

1. Controller receives the requests and handles overall control of the request
2. Model holds majority of the Business logic, and
3. View comprise of the view objects and GUI component

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 Q169. What are use cases?Process
Ans. It is part of the analysis of a program and describes a situation that a program might encounter and what behavior the program should exhibit in that circumstance.

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 Q170. What is a Cursor ?Database
Ans. It's a facility that allows traversal over the records pulled from a table or combination of tables. Its like iterator in Java.

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 Q171. What is the difference between these two approaches of creating singleton Class ?

//Double Checked Locking Code
public static Singleton createInstance() {
   if(singleton == null){
      synchronized(Singleton.class) {
         if(singleton == null) {
            singleton = new Singleton();
         }
      }
   }
   return singleton;
}

//Single checked locking code
public static Singleton createInstance() {
   synchronized(Singleton.class) {
      if(singleton == null) {
         singleton = new Singleton();
      }
   }
   return singleton;
}
Design
Ans. In First Case , Lock for the synchronized block will be received only if singleton == null whereas in second case every thread will acquire the lock before executing the code.
The problem of synchronization with singleton will only happen when the object has not be instantiated. Once instantiated , the check singleton == null will always generate true and the same object will be returned and hence no problem. First condition will make sure that synchronized access ( acquiring locks ) will only take place if the object has not been created so far.

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Very frequently asked. Usually followed by questions related to private constructor and synchronized access. Frequently asked in JPMorgan and TCS (Based on 2 feedback)
  Q172. Explain Singleton Design Pattern ?Design
Ans. http://www.buggybread.com/2014/03/java-design-pattern-singleton-interview.html

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 Q173. If you are given a choice to implement the code to either Insert a Record or Update if already exist, Which approach will you follow ?

1. Insert into the DB Table. If exception occurs, update the existing record.
2. Check if the record exists and update it if it exists, If not insert a new record.
Solution
Ans. In first case, there would be 2 DB calls in worst case and 1 in best case. In 2nd approach there will be always 2 DB calls.

Decision on the approach should depend on the following considerations -

1. How costly is the call to DB ? Are we using indices , hibernate etc

If calls to DB are costly , 1st approach should be the choice.

2. Exception Book keeping load upon exception.

The benefit of saving 1st call in approach 1 should be bigger than the Book keeping for the exception.

3. Probability of the exception in first apparoach.

If the DB Table is almost empty, it makes sense to follow Approach 1 as majority of the 1st calls will pass through without exception.

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 Q174. Shouldn't we make a class with all static members is its just expected to be executed as a standalone program with just one thread. Moreover Lets assume that there is no runtime Polymorphism required and there is no need for serialization ?Design
Ans. Still No in case we are making use of inheritance. we may have problem wherein we have program flow moving across common inherited method and specific methods of the derived class. call made to another static method in the parent class will only access the static class of the Parent class irrespective of the call from any of the derived class.

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 Q175. Give an Example for Builder Pattern ?Core Java
Ans. String str = new StringBuilder().append("Buggy").append("Bread").toString();

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 Q176. Which UML diagrams you usually use for design ?Design
Ans. Use Case Diagram, Component Diagram for High level Design and Class Diagram , Sequence Diagram for low level design.

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 Q177. What kind of software architecture your organization follow ?Design
Ans. We have multi tier architecture with multiple layers , We have series of web servers and applications in application tier, infrastructure libraries at middle tier and Database servers at the lower tier. We are using Oracle as Database, ESB ( Enterprise service Bus ) for asynchronous communication and Rest Web Services.

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Very Frequently asked. Have been asked in HCL Technologies very frequently ( based on 3 feedback ). Among first few questions in many interviews.
  Q178. Differences between abstract class and interface ?Core Java
Ans. Abstract classes can have both abstract methods ( method declarations ) as well as concrete methods ( inherited to the derived classes ) whereas Interfaces can only have abstract methods ( method declarations ).

A class can extend single abstract class whereas it can implement multiple interfaces.

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 Q179. Which of the following is not the difference between Singleton and Static class ( Class with static members only ) ?

a. Only one object can be created for Singleton class whereas No objects are created for static class.
b. Singleton class instance is initiated using new keyword whereas static class instance is created using static method.
c. Singleton class can be serialized whereas Static class cannot be.
d. Singleton Class can participate in runtime Polymorphism whereas Static class cannot.
Ans. Singleton class instance is initiated using new keyword whereas static class instance is created using static method.

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Almost sure to be asked in every company using any Dependency Injection framework ( Spring, Guice etc )
  Q180. What is Dependency Injection or IOC ( Inversion of Control ) ?Design
Ans. It is a Design Pattern that facilitates loose coupling by sending the dependency information ( object references of dependent object ) while building the state of the object. Objects are designed in a manner where they receive instances of the objects from other pieces of code, instead of constructing them internally and hence provide better flexibility.

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